Re: [tuxracer-main] Ideas for TuxRacer
Status: Beta
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From: Dexter G. <dex...@de...> - 2002-01-14 18:40:58
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On 14-Jan-02 Sebastian Ude wrote: > > > On Mon, 14 Jan 2002, dex...@de... (Dexter Genius) wrote: >> Date: Mon, 14 Jan 2002 15:26:53 +0100 (CET) >> To: Sebastian Ude <ud...@ha...> >> From: dex...@de... (Dexter Genius) >> CC: tux...@li... >> Subject: Re: [tuxracer-main] Ideas for TuxRacer > > [...] > >> > http://tuxaqfh.sourceforge.net >> Hey that website doesnt exist! > > Oh yes, it does ! indeed, but it didnt work a few hours ago! anyway, tuxedo was in my distro. I've played the game for the 2nd and last time. The 1st time I couldnt get out that square. And when I press space for the menu everything else disappears and doesnt come back. Fullscreen is in the menu but nothing happens when I try. Tux moves really weird. Very difficult to control him/her (what is it?).And I setted the volume of my speakers to zero after a (short) while :p . But the rest isnt that bad. The levels are very low poly count, but that makes sure it renders extremely fast, making cameramoves very smooth. The transporters are _weird_. It would be nicer to see Tux fade out from the middle to the bottom and top and see it appear again in the same way. And not before it is standing in the middle of a globe. I've also seen Tux get flat. ?!?!?! Anyway, I think its bad for me to play that game because it doesnt respond well to my mouse moves. And that has consequences! Anyone knows how a brain works? If the program doesnt respond well, you'll notice that you slowly 'adapt' to the new interface. If you play this long enough, you get too adapted and you'll notice that your handwriting gets ugly. Thats because you have adapted to an other kind of 'reaction', and your pen responds in the old fashioned _right_ way. The same holds true for palm pilots If you have one, you probably use its special pen that doesnt work very well. It doesnt respond right. This is not a good thing. If you know the one who made this game please tell him/her to use the keyboard arrows and make the camera follow. The best way is to have the camera on a fixed position relative to Tux' position. (so you'll only see its back). that way, the images will respond corretly and everyone is happy. If Tux can be made transparent with a hotkey, the user will still see verything. Ofcourse you'll say "Hey, if you make that much comment then develop it yourself!" OK fine! I am currently downloading the source (I believe thats the source im downloading not an 686 binary) I'll see what I can do. But dont expect anything in the next 2 weeks ok? I have a lot more things to work on. Im currently spending my 'tube time' on creating a beutiful html 3.2 website compliant to all html hell pages I've seen so far. Just one problem for a _lot_ of ppl: its in dutch. (not german, dutch. Not russian, chinese or greek either.) [cut] Greetz Dex -- "The basic publication series for the IETF is the RFC series. RPF once stood for 'Request for Comments,' but since documents published as RFCs have generally gone through an extensive review process before publication, RFC is now best known understood to mean 'RFC' " -- Scott Bradner (Open Sources, 1999 O'Reilly and Associates) ---------------------------------- E-Mail: Dexter Genius <dex...@de...> Date: 14-Jan-02 Time: 19:09:17 This message was sent by XFMail ---------------------------------- |