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From: Pere P. i C. <per...@gm...> - 2011-11-10 17:08:15
|
El dj 10 de 11 de 2011 a les 21:22 +0530, en/na Siddharth Kothari va escriure: > Hi David, > > > This is great news. Use this link to enter additional information. Register as admin? what about this one: http://www.google-melange.com/gci/profile/mentor/google/gci2011?new_org=tux4kids Congrats, BTW :) Pere |
From: Siddharth K. <sid...@gm...> - 2011-11-10 15:52:27
|
Hi David, This is great news. Use this link<http://www.google-melange.com/gci/profile/org_admin/google/gci2011?new_org=tux4kids> to enter additional information. Thanks, Siddharth On Thu, Nov 10, 2011 at 1:50 AM, David Bruce <dav...@gm...>wrote: > Hi, > > I just got word that our organization was accepted to participate in > GCI this year. The email had a broken link for entering additional > information - no doubt there will be further information on this soon. > > Most likely, anyone who is going to mentor will have to log in to > melange and ask to join the Tux4Kids project, if things are working > like they did in the past with GCI and GSoC. > > Thanks to everyone who has offered to help, or who helped with the > creation of the task list > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > > > ------------------------------------------------------------------------------ > RSA(R) Conference 2012 > Save $700 by Nov 18 > Register now > http://p.sf.net/sfu/rsa-sfdev2dev1 > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: Holger L. <ho...@la...> - 2011-11-10 09:22:18
|
Hi, On Mittwoch, 9. November 2011, David Bruce wrote: > I just got word that our organization was accepted to participate in > GCI this year. congrats! that's great news for tux4kids! thank you! cheers, Holger |
From: David B. <dav...@gm...> - 2011-11-09 20:20:33
|
Hi, I just got word that our organization was accepted to participate in GCI this year. The email had a broken link for entering additional information - no doubt there will be further information on this soon. Most likely, anyone who is going to mentor will have to log in to melange and ask to join the Tux4Kids project, if things are working like they did in the past with GCI and GSoC. Thanks to everyone who has offered to help, or who helped with the creation of the task list -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-11-01 12:03:07
|
Hi, http://code.google.com/p/google-code-in-2011-tux4kids/wiki/Tux4KidsTasksGCI2011 We now have at least five tasks in each category, with a few hours to go. I think I must not have saved all my work before my last post, because some tasks that I thought were there disappeared, but they are back. Feel free to add anything else. One thing to keep in mind is that these are tasks for the contest, but they may or may not go into the production code. If something causes regressions (e.g. old machines not being able to keep up with a frame rate of 60), we don't have to merge it. The main goal is supposed to be getting kids interested in software development, more than getting free labor to enhance our programs. Best, -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-31 19:11:57
|
Hi, http://code.google.com/p/google-code-in-2011-tux4kids/wiki/Tux4KidsTasksGCI2011 The task list is mostly populated, but not quite done: 1. Code - 7 tasks. 2. Documentation - 5 tasks. 3. Outreach - 3 tasks. 4. Quality Assurance - 7 tasks. 5. Research - 2 tasks. 6. Training - 5 tasks. 7. Translation - 4 tasks. 8. User Interface - 2 tasks. So to meet the minimums we need 2 more Outreach, 3 more Research, 1 more Translation, and 3 more User Interface. For translations, Google is requiring that we only accept translations if we have someone who knows that language who can review it, which definitely is an obstacle. Given that our mentor group has 4 members in India, we at least should have some Indic language coverage - what specific languages can we review? I'm still hoping we can get participation from some more of our previous GSoC students/mentors. > The organization application and task list have to be finalized by > 2300 UTC 1 Nov 2011. That's about 24 hours from now. Best, -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-31 02:16:20
|
Hi, Task list: http://code.google.com/p/google-code-in-2011-tux4kids/wiki/Tux4KidsTasksGCI2011 So far I've listed 16 tasks, or 40% of the minimum required. Some categories are easy to fill up, but a couple are really going to be a stretch. Anyone who wants to add tasks can be authorized to do so if you give me, Siddharth, Haris, Aviral, or Pere your gmail address. I should have time tomorrow to add more tasks. The organization application and task list have to be finalized by 2300 UTC 1 Nov 2011. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-30 23:56:34
|
Hi, I've added Pere, Aviral, Haris, and Siddharth as "owners" for the tasks page: http://code.google.com/p/google-code-in-2011-tux4kids So all of our mentor volunteers have complete privileges to make changes, including adding other owners. I don't know yet about the application itself, but that is basically done (not that I would object to it being reviewed by others). -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-30 23:45:24
|
Hi Pere, >> The organization application for Tux4Kids is at: >> >> http://www.google-melange.com/gci/org/application/google/gci2011/7096202?validated# > > Can't access it, after authenticated, I get this message: > You do not have access to this organization application. > > > Also, How can I sign in as mentor this year?, I am unable to find the > link. AFAICT there isn't a way to add mentors to the project to give them access to the application - I can ask on the GCI/GSoC mailing list. Hopefully you can at least see the other link for the tasks wiki, which is where the remaining work needs to be done. I don't know if anyone other than me can modify the wiki, but Aviral was able to add comments at the bottom, which I was then able to put into the wiki as tasks. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-30 15:55:33
|
Hello, On Thu, Oct 27, 2011 at 8:48 PM, David Bruce <dav...@gm...> wrote: > Is anyone interested in mentoring? So far we just have Siddharth and me as > admins/mentors. I think we need at least a couple more folks to step > forward if we want to do this. Google has revamped the contest and seems to > be tightening the overall process. I doubt they will accept us with only > two mentors, and we need to get a really good tasks page together with five > tasks in each of the eight categories. I will try to work on it early > tomorrow AM. The organization application for Tux4Kids is at: http://www.google-melange.com/gci/org/application/google/gci2011/7096202?validated# For the task list, I've created a wiki at: http://code.google.com/p/google-code-in-2011-tux4kids/wiki/Tux4KidsTasksGCI2011?ts=1319844175&updated=Tux4KidsTasksGCI2011 We mainly need to get the task list populated with "at least five tasks in each of the eight categories, sorted by difficulty". Please try to go to the wiki page and see if you can view it and/or edit it. I'm not sure how the permissions are set up by default at the google code site. I'll be working on getting the task list filled in during the day today and tonight as time allows. Also, it will strengthen the application a lot if several more mentors step forward. I'm expecting to do a major chunk of the mentoring myself, but I'd like to be able to say we have several people. A lot of the expected tasks this year seem to be geared at big projects like Gnome and KDE (5 research projects? 5 studies of user interface design?), and such projects clearly have much greater resources. It won't shock me if we don't get chosen. Nonetheless, GCI seemed to work out great for us last year, and I'd like to give it another shot. David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-30 15:20:41
|
Hi Haris, On Fri, Oct 28, 2011 at 11:28 AM, Haris Ibrahim K. V. <blu...@gm...>wrote: > Hi David, > > What would be the minimum qualification for mentoring? I will have time on > my hands, but I doubt whether I have the skill. > The agreement for admins (and I think this applies to mentors) is here: http://www.google-melange.com/gci/org/application/google/gci2011/7096202?validated# AFAICT, Google just requires that you be at least 18 and a resident of a country that is allowed to participate. If you fit those criteria, than you can definitely mentor a lot of the tasks. Unlike GSoC, GCI is not specific to coding. Students can write documentation, submit artwork, make promotional videos, etc. If you are able to review any of these and have time to do so, you can help us. Plus, it helps our application to simply have a larger number of mentors who have offered to pitch in. Thanks, -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-28 01:48:37
|
Is anyone interested in mentoring? So far we just have Siddharth and me as admins/mentors. I think we need at least a couple more folks to step forward if we want to do this. Google has revamped the contest and seems to be tightening the overall process. I doubt they will accept us with only two mentors, and we need to get a really good tasks page together with five tasks in each of the eight categories. I will try to work on it early tomorrow AM. If we don't participate, it isn't the end of the world, but I have so say that last year's GCI was productive and fun. I think I did about 50-60% of the mentoring and I spent maybe an hour a day, in 10-20 minute segments. Cheers, David |
From: Siddharth K. <sid...@gm...> - 2011-10-25 22:13:07
|
Hi David, I would like to volunteer as a mentor or back-up admin (if someone hasn't already volunteered), but I am not sure about the expectations in the latter case. Also, I have end-semester exams in last week of November which can affect my availability till November 30. Post that, I should have ample of time till the end of Google code-in. Thanks, Siddharth On Tue, Oct 25, 2011 at 6:16 AM, David Bruce <dav...@gm...>wrote: > Most importantly for tonight - I need someone to agree to be the > backup admin before I can turn the application in. I think Brendan > did it last year. It shouldn't be any big deal, with one exception - > I am going to be on vacation Dec. 17-24, and we will need coverage for > that week. > > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > > > ------------------------------------------------------------------------------ > The demand for IT networking professionals continues to grow, and the > demand for specialized networking skills is growing even more rapidly. > Take a complimentary Learning@Cisco Self-Assessment and learn > about Cisco certifications, training, and career opportunities. > http://p.sf.net/sfu/cisco-dev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: scottmc <sco...@gm...> - 2011-10-25 01:09:37
|
I attended the GSoC mentor summit this past weekend and found out about some upcoming changes to the Code In. We'll only be able to publish tasks at the beginning of the contest and I think the mid point, unlike last year when we were able to release them at any time. So keep that in mind when putting together your tasks. Also melange has gotten a face lift as well, so expect some changes there as well. -scottmc On Oct 24, 2011 5:46 PM, "David Bruce" <dav...@gm...> wrote: > Most importantly for tonight - I need someone to agree to be the > backup admin before I can turn the application in. I think Brendan > did it last year. It shouldn't be any big deal, with one exception - > I am going to be on vacation Dec. 17-24, and we will need coverage for > that week. > > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > > > ------------------------------------------------------------------------------ > The demand for IT networking professionals continues to grow, and the > demand for specialized networking skills is growing even more rapidly. > Take a complimentary Learning@Cisco Self-Assessment and learn > about Cisco certifications, training, and career opportunities. > http://p.sf.net/sfu/cisco-dev2dev > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |
From: David B. <dav...@gm...> - 2011-10-25 00:46:25
|
Most importantly for tonight - I need someone to agree to be the backup admin before I can turn the application in. I think Brendan did it last year. It shouldn't be any big deal, with one exception - I am going to be on vacation Dec. 17-24, and we will need coverage for that week. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-25 00:40:49
|
Hello Tux4Kids, Tonight I'm filling out the application for this year's Google Code-In, the contest for students 13-18 (prior to 2010, it was called Google Highly Open Participation or GHOP). We participated last year with great success. The contest involves posting numerous tasks (similar in scope to a high school homework assignment or project), that are in some way contributory to our programs. Unlike GSoC, the tasks need not involve coding. Translations, artwork, music, documentation, and even publicity/promotion are all acceptable. Mainly, we need a few folks who are willing to serve as "mentors". The mentors mainly post new tasks, check to see what has been turned in, and review the work to confirm that it deserves a passing grade. It's not like GSoC mentorship where you are responsible for helping direct a sizable uni-level project. However, it can be a bit demanding because the students are under pressure to complete as many tasks as possible, and they can only have one open task at a time, so a quick turnaround is needed when they turn their work in. We have until Nov. 1 to have the application in its final shape, IIRC. Please respond here with any ideas for tasks, as well as volunteering to mentor. I haven't checked all the details, but I assume it is like previous Google projects where you ask to join Tux4Kids once the preliminary application is submitted. Cheers, -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: David B. <dav...@gm...> - 2011-10-19 00:55:55
|
Hi, On Tue, Oct 18, 2011 at 6:08 PM, Jesus Mager <fo...@gm...> wrote: > If we are thinking about a technology migration, I think we need do a > deep discussion about the benefits of all posibilities. Personaly I > like the idea of a web broser based game. But a rewrite is a lot of > work! No kidding! That's why I'd like to see Aviral's rewrite of a small part of tux4kids get done first, before we commit to rewriting anything else. Whether or not C++ or Java would be better for us than C, the fact is that the existing programs are written in C. If anyone wants to reimplement tuxmath in C++, no one is stopping you. But I'm going to keep maintaining the existing C program as the "official" tuxmath until/unless a better replacement has been written. Ditto for SDL vs. OpenGL and similar debates. However, a Java/Android rewrite would do a lot more than just make the code more maintainable, modern, "cooler", or whatever - it would add a very important new platform and also provide code that can be run in a browser. So it wouldn't just be change for the sake of making the code more elegant. Also, if we are doing a rewrite, we could use a license that would make an iOS version possible, if we want, using Obj-C in place of Jave. I support the principles behind the GPL (including GPLv3), but I'd also like to reach all those kids who love their iPads and are lucky enough to be too young to have to worry about licenses yet :) -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: Jesus M. <fo...@gm...> - 2011-10-18 23:09:03
|
If we are thinking about a technology migration, I think we need do a deep discussion about the benefits of all posibilities. Personaly I like the idea of a web broser based game. But a rewrite is a lot of work! 2011/10/11 David Bruce <dav...@gm...>: > I propose we do Aviral's java rewrite of just Factoroids as a "proof of > concept" before we commit to a total rewrite of all of tuxmath and tuxtype. > If the result is a program usable for desktop (linux, windows, OSX), web, > and Android, including i18n, then maybe this drastic overhaul makes sense. > > Until we get all the issues worked out, I think we should continue > developing tuxmath and tuxtype as C SDL programs. > > David > > On Oct 11, 2011 1:18 PM, "Aviral Dasgupta" <avi...@gm...> wrote: >> >> Well, it isn't exactly a port as much as a rewrite. The logic of >> Factoroids isn't all that complicated and the amount of work that needs to >> be done is vastly reduced due to Android's awesome APIs and the fact that >> it's Java (as compared to C). I currently just have a ship flying around on >> a screen, but I guess it shouldn't take long to complete it (...only if I >> had the time) It's closed source for now, but I'll publish it as open source >> when it's ready. >> Regards, >> Aviral >> >> >> On 11 October 2011 23:40, David Bruce <dav...@gm...> wrote: >>> >>> Hi Aviral, >>> >>> On Tue, Oct 11, 2011 at 6:03 PM, Aviral Dasgupta <avi...@gm...> >>> wrote: >>> > Hi, David, >>> > Not sure if you read the post on Google+, but I am (at a rather slow >>> > pace) >>> > working on porting Factoroids (not all of TuxMath) to Android. >>> >>> That's great! I thought about it a bit, and it would make sense for >>> each game activity to be its own smartphone/tablet app, rather than >>> keep them together as a larger application. >>> >>> What SDL Android port are you using? I understand that there is a 1.2 >>> port that is essentially complete but no longer maintained, and an >>> actively developed 1.3 port that isn't finished. >>> >>> -- >>> David Bruce >>> >>> For all your software needs, visit The Apt Store: >>> deb http://ftp.us.debian.org/debian stable main >> > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2d-oct > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > -- Jesus Mager [www.h1n1-al.blogspot.com] -- Jesus Mager [www.h1n1-al.blogspot.com] |
From: David B. <dav...@gm...> - 2011-10-11 21:59:23
|
I propose we do Aviral's java rewrite of just Factoroids as a "proof of concept" before we commit to a total rewrite of all of tuxmath and tuxtype. If the result is a program usable for desktop (linux, windows, OSX), web, and Android, including i18n, then maybe this drastic overhaul makes sense. Until we get all the issues worked out, I think we should continue developing tuxmath and tuxtype as C SDL programs. David On Oct 11, 2011 1:18 PM, "Aviral Dasgupta" <avi...@gm...> wrote: > Well, it isn't exactly a port as much as a rewrite. The logic of Factoroids > isn't all that complicated and the amount of work that needs to be done is > vastly reduced due to Android's *awesome* APIs and the fact that it's Java > (as compared to C). I currently just have a ship flying around on a screen, > but I guess it shouldn't take long to complete it (...only if I had the > time) It's closed source for now, but I'll publish it as open source when > it's ready. > > Regards, > Aviral > > > > On 11 October 2011 23:40, David Bruce <dav...@gm...> wrote: > >> Hi Aviral, >> >> On Tue, Oct 11, 2011 at 6:03 PM, Aviral Dasgupta <avi...@gm...> >> wrote: >> > Hi, David, >> > Not sure if you read the post on Google+, but I am (at a rather slow >> pace) >> > working on porting Factoroids (not all of TuxMath) to Android. >> >> That's great! I thought about it a bit, and it would make sense for >> each game activity to be its own smartphone/tablet app, rather than >> keep them together as a larger application. >> >> What SDL Android port are you using? I understand that there is a 1.2 >> port that is essentially complete but no longer maintained, and an >> actively developed 1.3 port that isn't finished. >> >> -- >> David Bruce >> >> For all your software needs, visit The Apt Store: >> deb http://ftp.us.debian.org/debian stable main >> > > |
From: Aviral D. <avi...@gm...> - 2011-10-11 18:41:32
|
The work that I'm doing on the Android port will essentially give you: 1. Reusable game components (which I'd originally planned for the C version of TuxMath) in Java which could easily be used for a Java version of the game (executable both on the web and on the desktop) 2. Complete Java reimplementation of the game using #1. (partially reusable) 3. Android-specific stuff (no reason to reuse this) Regards, Aviral On 12 October 2011 00:03, David Bruce <dav...@gm...> wrote: > Hi Deepak, > > On Tue, Oct 11, 2011 at 6:16 PM, deepak aggarwal > <dee...@gm...> wrote: > > Hi David > > > > Why shouldn't we move to c++ rather then using c. It will make all things > > simple. > > Are you talking about the hypothetical android port, or do you mean > moving the existing tuxmath and tuxtype desktop programs to C++? I've > sometimes wished that the programs were originally written in C++, but > I'm far from convinced that a rewrite into a new language is worth it. > I could maybe see moving to Java if that allowed basically the same > code to be used for the desktop game, a web-based version, and an > Android port. > > > Shouldn't we move to OpenGL ( common library ). I have working with fife > and > > I have OpenGL for everything which we done in SDL. > > Don't follow you here - why should we do this? > > For any big changes that will break things, I'm happy if anyone wants > to make their own fork and let us know when it is done, and show what > advantages it has. I don't want to give up on the existing functional > code until a satisfactory replacement is available. > > Cheers, > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2d-oct > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-10-11 18:34:05
|
Hi Deepak, On Tue, Oct 11, 2011 at 6:16 PM, deepak aggarwal <dee...@gm...> wrote: > Hi David > > Why shouldn't we move to c++ rather then using c. It will make all things > simple. Are you talking about the hypothetical android port, or do you mean moving the existing tuxmath and tuxtype desktop programs to C++? I've sometimes wished that the programs were originally written in C++, but I'm far from convinced that a rewrite into a new language is worth it. I could maybe see moving to Java if that allowed basically the same code to be used for the desktop game, a web-based version, and an Android port. > Shouldn't we move to OpenGL ( common library ). I have working with fife and > I have OpenGL for everything which we done in SDL. Don't follow you here - why should we do this? For any big changes that will break things, I'm happy if anyone wants to make their own fork and let us know when it is done, and show what advantages it has. I don't want to give up on the existing functional code until a satisfactory replacement is available. Cheers, -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: Aviral D. <avi...@gm...> - 2011-10-11 18:18:43
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Well, it isn't exactly a port as much as a rewrite. The logic of Factoroids isn't all that complicated and the amount of work that needs to be done is vastly reduced due to Android's *awesome* APIs and the fact that it's Java (as compared to C). I currently just have a ship flying around on a screen, but I guess it shouldn't take long to complete it (...only if I had the time) It's closed source for now, but I'll publish it as open source when it's ready. Regards, Aviral On 11 October 2011 23:40, David Bruce <dav...@gm...> wrote: > Hi Aviral, > > On Tue, Oct 11, 2011 at 6:03 PM, Aviral Dasgupta <avi...@gm...> > wrote: > > Hi, David, > > Not sure if you read the post on Google+, but I am (at a rather slow > pace) > > working on porting Factoroids (not all of TuxMath) to Android. > > That's great! I thought about it a bit, and it would make sense for > each game activity to be its own smartphone/tablet app, rather than > keep them together as a larger application. > > What SDL Android port are you using? I understand that there is a 1.2 > port that is essentially complete but no longer maintained, and an > actively developed 1.3 port that isn't finished. > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > |
From: David B. <dav...@gm...> - 2011-10-11 18:11:02
|
Hi Aviral, On Tue, Oct 11, 2011 at 6:03 PM, Aviral Dasgupta <avi...@gm...> wrote: > Hi, David, > Not sure if you read the post on Google+, but I am (at a rather slow pace) > working on porting Factoroids (not all of TuxMath) to Android. That's great! I thought about it a bit, and it would make sense for each game activity to be its own smartphone/tablet app, rather than keep them together as a larger application. What SDL Android port are you using? I understand that there is a 1.2 port that is essentially complete but no longer maintained, and an actively developed 1.3 port that isn't finished. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |
From: Aviral D. <avi...@gm...> - 2011-10-11 18:03:39
|
Hi, David, Not sure if you read the post on Google+, but I am (at a rather slow pace) working on porting *Factoroids* (not all of TuxMath) to Android. Regards, Aviral On 11 October 2011 22:05, David Bruce <dav...@gm...> wrote: > Hi everyone, > > For the last few months, much of my available free time has been taken > up by training for the Chicago Marathon, which I ran Sunday as a > fundraiser for the American Liver Foundation. With that completed, I > want to start getting tuxmath and tuxtype moving again. When I left > off, I was working on some changes to t4k_common that I thought should > be finished before we start working on a t4k_common-based tuxtype. > Look for some more specific emails and posts about "todo"-type stuff, > and feel free to start putting more ideas out there on these lists. > > Over the last few months, I've started to wonder if our existing model > of locally-installed desktop apps is getting left behind. In the > past, I've not seriously considered suggestions to rewrite our games > as web applications, but maybe we should consider trying to create > such versions. Also, kids are definitely going to be using a lot of > tablets, and it is at least potentially feasibly to create Android > ports. Unfortunately, I don't see any way to get GPLv3 apps onto > non-jailbroken iPads given Apple's policies for their App Store. > > Nonetheless, I have no intention of abandoning the desktop for our > programs. > > I would definitely like to see us participate in Google Code-In and > GSoC next year. > > -- > David Bruce > > For all your software needs, visit The Apt Store: > deb http://ftp.us.debian.org/debian stable main > > > ------------------------------------------------------------------------------ > All the data continuously generated in your IT infrastructure contains a > definitive record of customers, application performance, security > threats, fraudulent activity and more. Splunk takes this data and makes > sense of it. Business sense. IT sense. Common sense. > http://p.sf.net/sfu/splunk-d2d-oct > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-10-11 16:35:16
|
Hi everyone, For the last few months, much of my available free time has been taken up by training for the Chicago Marathon, which I ran Sunday as a fundraiser for the American Liver Foundation. With that completed, I want to start getting tuxmath and tuxtype moving again. When I left off, I was working on some changes to t4k_common that I thought should be finished before we start working on a t4k_common-based tuxtype. Look for some more specific emails and posts about "todo"-type stuff, and feel free to start putting more ideas out there on these lists. Over the last few months, I've started to wonder if our existing model of locally-installed desktop apps is getting left behind. In the past, I've not seriously considered suggestions to rewrite our games as web applications, but maybe we should consider trying to create such versions. Also, kids are definitely going to be using a lot of tablets, and it is at least potentially feasibly to create Android ports. Unfortunately, I don't see any way to get GPLv3 apps onto non-jailbroken iPads given Apple's policies for their App Store. Nonetheless, I have no intention of abandoning the desktop for our programs. I would definitely like to see us participate in Google Code-In and GSoC next year. -- David Bruce For all your software needs, visit The Apt Store: deb http://ftp.us.debian.org/debian stable main |