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Diplay problems

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makayabou
2009-10-23
2012-10-11
  • makayabou

    makayabou - 2009-10-23

    Hello,
    I have some problems with display using Trigger. Textures are
    "strange" (i'm not able to explain it better in english). I don't
    know how to make screenshots but here is the terminal's return:

    joueur@ordi4:~$ trigger
    Trigger init
    Build: 0.5.2 on Sep 6 2008 at 14:17:17
    Initialising PhysFS
    Set writable user directory to "/home/joueur/"
    Reset writable user directory to "/home/joueur/.trigger"
    Application base directory "/usr/games/"
    Main game data directory datadir="/usr/share/trigger-data"
    Loading game configuration
    Initialising SDL
    Create window and set video mode
    Found 0 joysticks
    GLEW initialized
    Graphics: Tungsten Graphics, Inc Mesa DRI Intel(R) 965Q GEM 20090326 2009Q1
    RC2 x86/MMX/SSE2
    Using OpenGL 2.0
    Initialising render subsystem
    Initialising texture subsystem
    Initialising effects subsystem
    Initialising model subsystem
    Initialising audio subsystem
    Performing app load
    Loading image "textures/splash/splash.jpg"
    Initialisation complete, entering main loop
    Loading image "/textures/consolefont.png"
    Loading image "/textures/splash/endgame.jpg"
    Loading image "/textures/life_helmet.png"
    Loading image "/textures/arrow.png"
    Loading image "/textures/detail.jpg"
    Loading image "/textures/dust.png"
    Loading image "/textures/shadow.png"
    Loading image "/textures/dial_rev.png"
    Loading image "/textures/dial_speed.png"
    Loading image "/textures/dial_gear.png"
    Loading sample "/sounds/engine1.wav"
    Loading sample "/sounds/wind.wav"
    Loading sample "/sounds/evo_sound/clank1.wav"
    Loading sample "/sounds/gravel2.wav"
    Loading sample "/sounds/evo_sound/clank3.wav"
    Loading levels and events
    /events/triggercup/warmup/warmup.level
    maps/desertstorm/storm.level
    maps/lunar/lunar.level
    /events/triggercup/bigjump/jump.level
    /events/triggercup/monkeybusiness/monkey.level
    /events/triggercup/oldmacdonald/farm.level
    Starting level "/maps/desertstorm/storm.level"
    Loading level "/maps/desertstorm/storm.level"
    Loading image "textures/veg/grass-sprite.png"
    Loading image "textures/veg/palmy.png"
    Loading image "/maps/desertstorm/heightmap.png"
    Warning: heightmap is not single channel
    Loading image "/maps/desertstorm/colormap.jpg"
    Loading image "/maps/desertstorm/foliagemap.png"
    Warning: foliage map is not single channel
    Loading image "/maps/desertstorm/colormap.jpg"
    Loading vehicle type "vehicles/seat/seat.vehicle"
    Loading model "vehicles/seat/seat_wheel.ase"
    Loading model "vehicles/seat/seat.ase"
    Loading image "textures/sky/overcast.jpg"
    Loading fx shader "vehicles/seat/seat_complete.fx"
    Loading image "vehicles/seat/seat_complete.jpg"
    Exit requested
    Shutting down audio subsystem
    Shutting down model subsystem
    Shutting down effects subsystem
    Shutting down texture subsystem
    Shutting down render subsystem
    Shutdown complete

    Can you see something?

    Thanks

     
  • J

    J - 2009-10-24

    Hi makayabou,

    I don't see anything obviously wrong in that log.

    You can take a screenshot by pressing F12 while in the game. The screenshot
    will be saved as a .ppm file which you can convert it to JPG with any graphics
    program (eg. ).

    Please post it here and it might help debug the problem. Thanks!

    : http://www.gimp.org/

     

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