There were two pretty bad fatal bugs and several more lesser bugs in beta 8, so I decided to put out a new beta. Other than fixing these problems, there are no significant changes. Full changelog at http://tower.sf.net/CHANGES.txt
Right now I only have the Webstart version up; packaged version will come soon. This release features improvements to the Tinkerer, Alchemist, and Priest classes, as well as bugfixes and other minor changes. Also, it is the first release to include sound effects. Full changelog at http://tower.sf.net/CHANGES.txt
More creatures, more weapons, level design changes, new commands, and lots of bugfixes. Thanks everyone for the bug reports. Full changelog at http://tower.sf.net/CHANGES.txt
Beta 6 includes a large number of improvements. I am also working on a developers' guide, and on improving the manual.
- UI overhaul
- 'repeat' command (R)
- many shopkeeper fixes
- pits and trenches (and pit traps)
- plants can be watered
- solutions used to water plants can impart effects on fruit
- lockpicks and lockpicking skill
- keys can also lock doors
- vultures, crows
- sacrificial behaviors for scrolls of identify and purify
- improvements to alchemic chimera
- whirlpools
- copses
- external data sources for customization (will describe in dev guide)
- many other minor changes
This beta includes animatronic jackals and snakes for the Tinkerer profession, an improved manual, some new monsters, and various other minor bugfixes. The next beta will be a developer fan-service, as in externalizing the YAML bot, item, and universal resources, as well as supporting external jars.
This release improves the tinkerer class by reducing the complexity of robotics and adding animatronic jackals. It also includes some minor bugfixes around proper modified stat use and grammar.
Beta 3 includes a farming system, robotics building for tinkerers, and many bugfixes and play balance changes. In the next beta, I will focus on alchemists.
This beta fixes a number of keyboard layout incompatibility problems, adds a randomized town, and fixes minor bugs.
A 1.0-beta1 webstart is available from http://tower.sourceforge.net/. I will commit the source to svn shortly.