Re: [Toss-devel] Heuristic generation and handling committed
Status: Beta
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lukaszkaiser
From: Lukasz S. <luk...@gm...> - 2010-07-30 12:15:54
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On Fri, Jul 30, 2010 at 1:58 PM, Lukasz Kaiser <luk...@gm...> wrote: > > But please - look at the tic-tac-toe but first, ok? > To tell the truth I haven't analyzed the search trees once I got the tests to pass. I'll add more tests for tic-tac-toe (I think mastering this game is within my IQ range). I don't think there's a bug in heuristics, perhaps the bug is in Game mechanics or in default settings. Whenever you see Toss doing a wrong move in any game, write down the position. |