From: U-E59264-Osman F B. <osm...@ae...> - 2002-04-23 12:34:29
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Hi Dan, here is a thought: How about defining a rigid circle/cylinder and apply velocities so that it will wrap around the rigid tool. I would try this in 2d first. You may have to calculate the velocity vectors at about 6 to 8 positions, I think. Osman |