|
From: Jeff H. <je...@Ac...> - 2004-09-22 18:20:46
|
> > It's only fault is the complexity of the API. Is this unavoidable due > > to the complexity of the widget, or is this something that post-dev > > experience and more use with the widget can help to rationalize? > > I'm playing with it now to try and answer some of those > questions, but someone else with more experience with the > widget might be able to better answer them. You seem to have > worked with it a little, Jeff. > Any initial musings you'd like to share? > PS: > treectrl.n 108k text.n: 78K canvas.n: 73K tktable.n: 60K. Are those hard to understand? Well, for some, but eventually you work through it all. I think at least the treectrl docs are mostly complete, even if a few more samples might help explain things. As for initial impressions, it has some elements of the canvas without using the same naming conventions. It gets a bit blurry if you add tile with its new naming conventions into the mix, as treectrl has "elements" and "styles". It's kind of Tix like in some respects. Tim may be the best person to answer that. Jeff |