Commit | Date | |
---|---|---|
2016-11-18 12:06:33 | Tree | |
2016-11-18 12:06:32 | Tree | |
2016-11-16 16:22:16 | Tree | |
[r916]
by
josefjordan
End the game if the next player has no playable pits even when the game should only end when the current player has no playable pit. |
2016-11-15 17:00:41 | Tree |
2016-11-15 05:19:02 | Tree | |
2016-11-13 09:44:12 | Tree | |
[r913]
by
josefjordan
Capture trigger that the pebbles of pits are captured if the pit is filled to the initial amount of pebbles. |
2016-11-11 05:32:52 | Tree |
[r912]
by
josefjordan
Capture trigger that the pebbles of pits are captured if the pit is filled to the initial amount of pebbles. |
2016-11-11 05:32:51 | Tree |
2016-11-10 20:09:22 | Tree | |
2016-11-09 22:07:12 | Tree |