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Commit Date  
[r873] by josefjordan

Configurable end of game rule.

2016-09-23 04:59:20 Tree
[r872] by josefjordan

In Kalaha a game ends if after a move all pits of the current player are empty.
The former logic (the game ends when the next player has no playable pit) may be enabled by an option in a future version.

2016-09-01 15:19:47 Tree
[r871] by josefjordan

When pebbles are distributed the opponent store pit must be skipped.

2016-09-01 14:49:50 Tree
[r870] by josefjordan

Configurable number of pits.

2016-09-01 04:15:46 Tree
[r869] by josefjordan

Configurable number of pits.

2016-09-01 04:15:45 Tree
[r868] by josefjordan

Debug code removed.

2016-08-25 15:04:01 Tree
[r867] by josefjordan

Configurable number of pebbles per pit.

2016-08-25 04:33:38 Tree
[r866] by josefjordan

Configurable number of pebbles per pit.

2016-08-25 04:33:37 Tree
[r865] by josefjordan

Correction of info URL.

2016-08-23 15:14:20 Tree
[r864] by josefjordan

Correction of info URL.

2016-08-23 15:14:19 Tree
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