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Commit Date  
[r806] by hagru

Make breaking conditions when evaluating barriers high negative instead of completely break the evaluation, add an evaluation for cap moving by counting the remaining barriers compared to the old position.

2015-12-05 16:34:59 Tree
[r805] by --none--

This commit was manufactured by cvs2svn to create tag 'v_2_62'.

2015-12-04 14:58:47 Tree
[r804] by hagru

Remove unnecessary gamefield definition.

2015-12-04 14:58:46 Tree
[r803] by --none--

This commit was manufactured by cvs2svn to create tag 'v_1_6'.

2015-12-04 14:34:16 Tree
[r802] by hagru

Remove unnecessary gamefield definition.

2015-12-04 14:34:15 Tree
[r801] by --none--

This commit was manufactured by cvs2svn to create tag 'v_1_22'.

2015-12-04 14:28:44 Tree
[r800] by hagru

Remove unnecessary gamefield definition.

2015-12-04 14:28:43 Tree
[r799] by hagru

Some test games.

2015-12-04 14:24:05 Tree
[r798] by hagru

Update computer player.

2015-12-04 14:23:14 Tree
[r797] by hagru

Use the setFieldWidth and setFieldHeight methods be prior than any other way to set the size of the game field.

2015-12-03 21:00:53 Tree
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