Menu

Commit [r806]  Maximize  Restore  History

Make breaking conditions when evaluating barriers high negative instead of completely break the evaluation, add an evaluation for cap moving by counting the remaining barriers compared to the old position.

hagru 2015-12-05

changed /trunk/CrossTheBarrier/src/ctb/game/players/AbstractCtbEvaluationPlayer.java
changed /trunk/CrossTheBarrier/src/ctb/game/players/CtbCapMoveEvaluation.java
changed /trunk/CrossTheBarrier/src/ctb/game/players/CtbCapMoveEvaluationListener.java
changed /trunk/CrossTheBarrier/src/ctb/game/players/CtbComputerPlayer1.java
changed /trunk/CrossTheBarrier/src/ctb/game/players/CtbMoveEvaluationCreator.java
/trunk/CrossTheBarrier/src/ctb/game/players/AbstractCtbEvaluationPlayer.java Diff Switch to side-by-side view
Loading...
/trunk/CrossTheBarrier/src/ctb/game/players/CtbCapMoveEvaluation.java Diff Switch to side-by-side view
Loading...
/trunk/CrossTheBarrier/src/ctb/game/players/CtbCapMoveEvaluationListener.java Diff Switch to side-by-side view
Loading...
/trunk/CrossTheBarrier/src/ctb/game/players/CtbComputerPlayer1.java Diff Switch to side-by-side view
Loading...
/trunk/CrossTheBarrier/src/ctb/game/players/CtbMoveEvaluationCreator.java Diff Switch to side-by-side view
Loading...
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.