Commit | Date | |
---|---|---|
[r721]
by
hagru
Add barrier move and automatically skip if player cannot move his cap (both not tested yet). |
2015-10-20 18:23:20 | Tree |
[r720]
by
hagru
Put move classes into separate package. Start implementing of a method for possible fields to be reached. |
2015-10-19 21:30:41 | Tree |
2015-10-19 21:29:49 | Tree | |
2015-10-19 21:29:16 | Tree | |
2015-10-19 19:04:49 | Tree | |
2015-10-19 19:03:33 | Tree | |
[r715]
by
hagru
Draw game state depending on last move, valid moves, move listener and move creator as visitor pattern for different move types. |
2015-10-18 20:48:59 | Tree |
[r714]
by
hagru
Add some basic functionality, primary a computer player that has the thread with minimum thinking time built-in. |
2015-10-18 20:48:18 | Tree |
[r713]
by
hagru
Add a simple game rules class with the typical functionality for start and next player. |
2015-10-18 09:21:42 | Tree |
2015-10-16 14:42:28 | Tree |