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Code (Desktop) Commit Log


Commit Date  
[r721] by hagru

Add barrier move and automatically skip if player cannot move his cap (both not tested yet).

2015-10-20 18:23:20 Tree
[r720] by hagru

Put move classes into separate package. Start implementing of a method for possible fields to be reached.

2015-10-19 21:30:41 Tree
[r719] by hagru

Bug fix and improvement in shortest path algorithm.

2015-10-19 21:29:49 Tree
[r718] by hagru

Update because of changes in the shortest path algorithm.

2015-10-19 21:29:16 Tree
[r717] by hagru

Update playing field, start implementation of user interactions.

2015-10-19 19:04:49 Tree
[r716] by hagru

Update ctb playing field.

2015-10-19 19:03:33 Tree
[r715] by hagru

Draw game state depending on last move, valid moves, move listener and move creator as visitor pattern for different move types.

2015-10-18 20:48:59 Tree
[r714] by hagru

Add some basic functionality, primary a computer player that has the thread with minimum thinking time built-in.

2015-10-18 20:48:18 Tree
[r713] by hagru

Add a simple game rules class with the typical functionality for start and next player.

2015-10-18 09:21:42 Tree
[r712] by hagru

Update playing field, display on panel.

2015-10-16 14:42:28 Tree
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