Commit | Date | |
---|---|---|
2024-07-17 16:03:26 | Tree | |
2024-07-17 15:01:53 | Tree | |
[r1255]
by
josefjordan
New method resetMove in GameState which is called when a new move begins. |
2024-07-17 07:01:15 | Tree |
2024-07-17 06:38:42 | Tree | |
2024-07-17 06:34:30 | Tree | |
2024-07-02 04:30:49 | Tree | |
[r1251]
by
josefjordan
To test if a connection to a neighbor is valid, the origin and the target are needed. |
2024-07-01 20:19:43 | Tree |
2024-07-01 19:42:58 | Tree | |
[r1249]
by
josefjordan
Added method, which only returns neighbors in a playing field that meet the specified condition. |
2024-07-01 04:16:55 | Tree |
2024-06-28 06:05:32 | Tree |