When defining the environment variable MESA_GLX_FX to 'fullscreen', the client segfaults, in windowed mode everythings fine... (maybe only on 3Dfx / Glide systems)
actually i just had to adjust the makefile, then it stopped segfaulting.
hmm.. and now it segfaults again... strange
works as root, its a 3dfx-dev problem
Still segfaults, bug re-opened
it works perfectly for me, so i cant work on it
Closed because out-dated
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actually i just had to adjust the makefile, then it stopped segfaulting.
hmm.. and now it segfaults again... strange
works as root, its a 3dfx-dev problem
Still segfaults, bug re-opened
it works perfectly for me, so i cant work on it
Closed because out-dated