Menu

Commit [r798]  Maximize  Restore  History

Refactored maths classes for use with new camera.

Skeleton of new camera.

crowbar27 2016-05-08

1 2 3 > >> (Page 1 of 3)
added /trunk/thelib++/include/the/aligned_allocator.h
added /trunk/thelib++/include/the/graphics/camera
added /trunk/thelib++/include/the/graphics/camera/arcball_manipulator.h
added /trunk/thelib++/include/the/graphics/camera/arcball_manipulator.inl
added /trunk/thelib++/include/the/graphics/camera/camera.h
added /trunk/thelib++/include/the/graphics/camera/camera.inl
added /trunk/thelib++/include/the/graphics/camera/camera_maths.h
added /trunk/thelib++/include/the/graphics/camera/camera_rig.h
added /trunk/thelib++/include/the/graphics/camera/camera_rig.inl
added /trunk/thelib++/include/the/graphics/camera/camera_snapshot.h
added /trunk/thelib++/include/the/graphics/camera/head_tracking_manipulator.h
added /trunk/thelib++/include/the/graphics/camera/head_tracking_manipulator.inl
added /trunk/thelib++/include/the/graphics/camera/manipulator_base.h
added /trunk/thelib++/include/the/graphics/camera/minimal_camera_state.h
added /trunk/thelib++/include/the/graphics/camera/property.h
added /trunk/thelib++/include/the/graphics/camera/synchronisable_property.h
added /trunk/thelib++/include/the/graphics/camera/translate_manipulator.h
added /trunk/thelib++/include/the/graphics/camera/translate_manipulator.inl
added /trunk/thelib++/include/the/graphics/camera/types.h
added /trunk/thelib++/include/the/graphics/camera/view_frustum.h
changed /trunk/thelib++/include/the/graphics/vulkan/handle.h
changed /trunk/thelib++/include/the/graphics/vulkan/handle.inl
changed /trunk/thelib++/include/the/math/basic_rectangle.h
removed /trunk/thelib++/include/the/math/basic_size.h
removed /trunk/thelib++/include/the/math/dimension_traits.h
/trunk/thelib++/include/the/aligned_allocator.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/arcball_manipulator.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/arcball_manipulator.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera_maths.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera_rig.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera_rig.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/camera_snapshot.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/head_tracking_manipulator.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/head_tracking_manipulator.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/manipulator_base.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/minimal_camera_state.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/property.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/synchronisable_property.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/translate_manipulator.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/translate_manipulator.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/types.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/camera/view_frustum.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/vulkan/handle.h Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/graphics/vulkan/handle.inl Diff Switch to side-by-side view
Loading...
/trunk/thelib++/include/the/math/basic_rectangle.h Diff Switch to side-by-side view
Loading...
1 2 3 > >> (Page 1 of 3)