Temple Blog
A platform game where you explore ruins and look for treasure.
Status: Planning
Brought to you by:
mercur1c
I am currently working on a system of using xml files to dynamically create the menus for the game.
So far, they can read correctly, but I haven't implemented text or functions yet.
In the future, I might event make a menu editor!
In order to implement physics I am thinking about moving to a framework that works with the map format I am using, and the physics engine I am using. It is called "Gummworld 2".