System info:
Kokua 3.7.8 (33813) May 29 2014 20:25:04 (Kokua Test)
Release Notes
(Hidden region)
CPU: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz (2294.86 MHz)
Memory: 6095 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 675M/PCIe/SSE2
Windows Graphics Driver Version: 9.18.0013.3788
OpenGL Version: 4.4.0
RestrainedLove API: RLV v2.8.0 / RLVa v1.4.11a
libcurl Version: libcurl/7.24.0 OpenSSL/0.9.8q zlib/1.2.5
J2C Decoder Version: OpenJPEG: 1.4.0, Runtime: 1.4.0
Audio Driver Version: OpenAL, version 1.1 ALSOFT 1.15.1 / OpenAL Community / OpenAL Soft: OpenAL Soft
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Vivox 4.6.0009.20030
Built with MSVC version 1600
Packets Lost: 0/0 (-1.0%)
dont forget the parcel boundarys on the mini map, they only show for the first 256 region
<NickyP> danbanner: is server @ sandbox plaza III the rev as OSG7B?
6:57 PM <NickyP> the same rev
6:57 PM <danbanner> let me see
6:58 PM <danbanner> bf5320e sb3
6:58 PM <danbanner> same as osg7be
additional testing appears to be a non power of 2 region issue also the greyscale property overlay is not present.
6:58 PM <danbanner> the west region is a few hours older
6:59 PM <danbanner> 8656b5e
6:59 PM <danbanner> you need me to update to head?
6:59 PM ↔ osmantis nipped out
7:00 PM <NickyP> ty map is good on osg7b but screwed over on sb3
7:00 PM <danbanner> hmm
7:01 PM <NickyP> maybe another power of 2 region issue
7:02 PM <danbanner> sb3 is 768 var
7:02 PM <danbanner> and the osgb regions are 512
7:05 PM <NickyP> map is good on my local 1024
Diff:
https://bitbucket.org/kokua/kokua-beta/commits/all?search=(270ded0ad3bb)
FIRE-13902: [OpenSim] MiniMap Texture incorrect for variable size
opensim regions; fix by Lirusaito Faers, released under LGPL
Kokua Ticket #276
Diff:
See commit for details.
https://bitbucket.org/NickyP/kokuant/commits/8f6b7d69be65a71c3d5233a308c9677133eff838