From: Adrian R. <adr...@gm...> - 2009-11-16 14:16:00
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> How is your DND extension intended to work, make existing widgets > DND-aware? or create a new widget that can be a DND destination? if > the latter this approach seems feasible, if the former, you may not be > able to get around to adding methods to the TKContentView (or a > window-sized view of your own as discussed) and figure out which > widget is affected by a drag manually... I'm puzzled -- shouldn't DnD support (of the second kind you mention) be part of Tk core, not an extension? Windows, X11, and Mac all support it, it's a pretty standard mode of GUI interaction. Is there a TIP? |