Talos is a quiet game of stones on a hex board. Each board starts with a scatter of dark stones and a single white stone in the middle. On your turn you place one dark stone on any empty space; then the white stone moves one space toward the edge. Close every route before it gets there.

A game is six boards, each starting with fewer stones than the last. The fewer stones you need to finish a board, the more points it is worth. Three escapes ends the game early. Nothing is timed. No ads, no accounts, no engagement tricks.

The whole game is a single HTML file plus audio, released CC0 into the public domain. It runs in any modern browser, works offline, and installs to the home screen as a web app. Play it at https://danger.academy/Talos/ or download the zip and open index.html.

Rules descend from Chat Noir (2007) and Conway's Angel Problem (1982). Original music and stone sounds by the author.

Features

  • One rule: place a stone, the white stone moves
  • Six-board sessions, three difficulty modes
  • Every board generated fresh and solver-verified winnable
  • Untimed, with optional no-penalty suggestions
  • Light and dark boards, original music and stone sounds
  • Single HTML file, works offline, installs as a web app
  • CC0 public domain, no ads, no accounts

Project Samples

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License

Public Domain

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Talos Web Site

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Additional Project Details

Languages

English

Intended Audience

End Users/Desktop

User Interface

Web-based

Programming Language

JavaScript

Related Categories

JavaScript Board Games, JavaScript Turn Based Strategy Game, JavaScript Puzzle Games

Registered

16 hours ago