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Giles

Tank Attack 2D (Top-down) game written in C# XNA framework. One of my university projects in my first year for Computer Games Technology was to write a basic tank game where the player could move around fire and have a CPU player move around and fire at the player.

This was originally asked to be done using BlitzBasic programming language based on BASIC, so I want to update this and add more to it using C# XNA which was made for games development for Windows Phone and Xbox Arcade.

Things to add:

  • CPU pathfinding (A* or equivalent)
  • Improved environment
  • Gamestates (Menu, when player wins/loses)
  • Multiplayer (2 players)
  • Improved particle animation

Here's a link to the BlitzBasic version is here.

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