From: SourceForge.net <no...@so...> - 2011-09-27 21:47:07
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Patches item #3414729, was opened at 2011-09-27 23:47 Message generated for change (Tracker Item Submitted) made by uranus-235 You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757418&aid=3414729&group_id=144022 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Ray Frederikson (uranus-235) Assigned to: Nobody/Anonymous (nobody) Summary: Timeloop layer - incorrect for some values (fix) Initial Comment: Timeloop layer works incorrectly when Length parameter is set to some particular values. See the attached file (timeloop-fps-issue.zip). You see sequence of images with numbers displayed at each frame: 0, 1, 2, 3, 4, 5, ... It is looped with timeloop layer. And length is 16. We should expect this: 0, 1, 2, 3, ... 14, 15, 0, 1, 2, 3, ... Instead of that we have: 0, 1, 2, 3, ... 14, 15, 16, 1, 2, 3, ... Attached patch fixing the issue. NOTE: Actually, if you play with this bug a little, you can see that the interpolation problem comes from file save/loading procedure. I.e. if you open sample file, change duration to 15f and then back to 16f, then everything is alright - you get expected sequence. But if you save and reopen file - then timings are messing out. Anyway, I have no time digging into XML saving routines and patch above fixes the problem. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=757418&aid=3414729&group_id=144022 |