Hey Florian,
glad you like SVG# and it's been useful for you! I'm no longer involved=20
in the project so I'm CCing the dev list on this email, hopefully=20
someone there can help you.
/niklas
Florian Geyer wrote:
> Hello Niklas,
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> I=92m an information science student from Germany and I enjoy using you=
r=20
> sharp vector graphics project for a research project at my university.
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> I managed to render SVGs to a bitmap but I think I need your help for m=
y=20
> further plans.
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> I want to display SVG based graphics in a zoomable user interface. To d=
o=20
> this I need to =93draw=94 the SVG document or nodes onto a canvas. I wo=
uld=20
> like to use the SVG Renderer in the Paint-Event of a Class. Because I=20
> want to zoom in on the graphics I don=92t want to use the Bitmap-Render=
er=20
> and draw the Image.
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> e.g.
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> void Paint(Graphics g)
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> {
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> // draw lines and shapes
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> g.FillPath(Brush, Ellipse); =20
>=20
> // draw vectors from SVG here=85
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> }
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> Can you tell me which classes and functions I have to use to achieve=20
> this? I would appreciate any help I can get.
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> Thank you,
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> Florian Geyer
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