From: Joerg H. <jo...@lu...> - 2007-10-02 22:47:07
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Hi Robert, I currently don't have the time to test it, but it sounds good to me. I might have time to test it in a couple of days, sorry, am busy atm - but just commit it, easiest way to shake out any bugs (if any :) ). Cheers, Joerg > Hi, > this patch brings the inputmap implementation. Additionally I worked on > the mouse movement issue I explained in the other mail. With this patch > applied you can steer with the mouse in game and as soon as a menu is > visible you can use it as a normal pointer. > > There is also limited support for actually configuring the mouse to be > used in the player controls menu. I say limited because the whole way > the input sensing works is suboptimal. Fixing that requires more work > and I do not want that the patch to grow even more. > > Ah yes. With the proper support of analog steering in player_kart I was > now able make the mouse movement use that. This makes it possible to > steer without having to push the mouse all over the table just to get > around that corner. :) Ah long time ago I said I wished that I could > steer the kart like it was done in MotoRacer. Now its done ... at least > if the patch gets committed. :) > > OK to commit? > > Regards > Robert - -- - ---------------------------------------------------------------- Joerg Henrichs Luding Administration e-mail: jo...@lu... URL: http://luding.org -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFHAsvFLC0mrNKFwF4RAvdHAKC06ou+ATblCWHs2mRRYbD5OO1HsACgjb3I hZyT3sq4QITu3uNT4XwWR/Q= =/vWe -----END PGP SIGNATURE----- |