From: jmimu j. <jm...@gm...> - 2010-09-02 08:36:16
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Hi, thank you, sorry I forgot to re-read coding style instructions before sending the patch. Here is a little patch to add a background the player's icon. I used kart's color, with an alpha changing with world's timer. On Thu, Sep 2, 2010 at 2:46 AM, Joerg Henrichs <jo...@lu...> wrote: > Hi jmimu, > > I've just applied a slightly modified version of your patch - thanks a > lot for this contribution! > > I modified the style somewhat so that your patch follow our guidelines > (mostly fixed line length to be 80 characters, and order of include > files) - nothing major :) > > I also replaced the O(n^2) algorithm by providing a sorted list in > LinearWorld. The only thing I am not sure of: what about battle mode > (which is not a Linear World) - I am reasonable certain that this will > crash horrible. Auria, would it make sense to add another object > 'OrderedWorld'? > > As always: Feedback welcome! > > Again, thanks a lot > Joerg > > > ------------------------------------------------------------------------------ > This SF.net Dev2Dev email is sponsored by: > > Show off your parallel programming skills. > Enter the Intel(R) Threading Challenge 2010. > http://p.sf.net/sfu/intel-thread-sfd > _______________________________________________ > Supertuxkart-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/supertuxkart-devel > -- jmimu |