From: E. A. H. M. <coz...@gm...> - 2008-06-23 05:24:48
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Hi, >> Don't worry about this; it isn't really a hard thing to do, it just >> seems to be somewhat urgent. > Yes, it was long prepared, and then forgotten due to the limitations of > the menu. Sorry for pushing this forward, but I think a fork would be > _very_ bad for STK. Comming from them, yes. It doesn't makes sense for them to fork ( they get less advances, less visibility, less of everything, except for being able to work faster on the game ), and they are our main source of feedback for in the Mac world, where we have had the most sucess. I wonder if it's the language barrier that keeps them from trying the mailing list. By the way, I decided it was better not to flood the mailing list with patches done to my experiment, since I found that no change so far ( lots of small changes ) would be something that would go into STK. I'll still post anything that I think that will be interesting for STK thought, and eventually host an online repository with very simple one page website. > Agreed, but that has to wait till after irrlicht. Once I (or someone) > started working on network multiplayer, we have some kind of network > support (be it a library, or our self written class), which will allow > us to easily do that. Did you ever got any source code from the person who had a somewhat working network implementation? -Coz |