Hey,
I put it in there, because it could be very useful in the future. ;)
It's meant for objects that need high precision.
Greetz...
Tobias Gläßer
Am So, den 09.05.2004 um 23:55 Uhr -0600 schrieb Ryan Flegel:
> Hey,
>
> I just noticed we don't use bitmask.h/.cpp for collision detection any
> more. I suppose it would be okay to remove these now?
>
> --
> Ryan
>
>
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