Em Domingo, 9 de Maio de 2004 22:14, o Ryan Flegel escreveu:
> Hi,
>
> I installed SuperTux (Win32) for my sister the other weekend and I'm
> back home this weekend. I asked her if there were any things she
> didn't like about the game. Here are some of the things she mentioned.
>
> - After finishing a level Tux takes too long to get to the igloo.
> (maybe we could make him run?)
Well, it takes awhile, and it can get boring, since it is just a penguin
walking into his igloo...
Anyway, in the future there could be bonuses and stuff (as in SMB3) at the
end and maybe special effects (like fireworks...).
> - When opening up SuperTux in fullscreen it sometimes takes a little
> while (a minute?) before the screen changes from black to supertux.
Currently, when fullscreen is selected, what we do is the same thing as if we
were changing from SDL to OpenGL or vice-versa. We change the all video mode,
besides we free and load all graphics again into the memory.
There is a simple function in SDL called SDL_WM_ToggleFullScreen() that would
make that faster. Anyway, it would not help your sis, since it only works in
X11 ;)
I would already have implemented that if I knew how to check (with ifdefs) if
this is a X11 system or Linux or something... Anyone?
> - Jumping seems nonresponsive somtimes.
That's due to the new auto-jump behavior...
(Personally, I don't like it much myself either...)
> - When selecting OpenGL in the options menu SuperTux crashes. (I'm
> sure I did this once before and it worked fine. Repeated attempts
> cause SuperTux to close but then it does not open back up in OpenGL
> mode)
>
Hmmm, we need more Windows testing...
> - I noticed that when you hit a powerup box as BigTux a flower pops up
> but if you get hit and turn into SmallTux before getting the flower
> you still become SuperTux after getting the flower. IMO, this
> behaviour is okay, I just thought I'd bring it up.
>
I also like the current behavior.
About that, I would like to see an animation when Tux gets bigger or with
fire power... I just think it looks bad that Tux gets grown up, just in a
moment...
If anyone is willing to make a few animation frames, I am willing to make the
code for it ;)
> If she mentions anything else I'll be sure to post it here.
I would like to say that now that SuperTux 0.1 has been released is now the
time to start discussing new ideas and behavior improvements to the next
Milestone ;) So, I really would like to see more discussions, regarding our
Tux's future :)
Cheers,
Ricardo Cruz
--
It's trivial to make fun of Microsoft products, but it takes a real man to
make them work, and a god to make them do anything useful.
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