Hi,
This message is especially for Tobias. I think I can get rid of the current
bad bugs. However, the problem is that you calculate the "frame_ratio" during
the game. It's better that you calculate its average during the first
10seconds for example and stop playing with it later. As Ingo said, I think
that we should stick with a fix FPS. Another problem is the movement of tux
now depends on the "frame_ratio". That's why tux moves weirdly. And the old
codes will work perfectly if you put 4 roundf() in "player.c"
--
Never say if I could turn back the time,
life is going on !
|