I don't have to add anything here.
I mailed the HappyPenguin authorities, but of course
I know that Ingo has a longer arm there than me.
Greetz...
Tobias Gläßer
Am Mo, den 03.05.2004 schrieb Ricardo Cruz um 15:00:
> Hey there,
>
> Here goes just a few thoughts. (I really should stop doing this thinking
> thing :D)
>
> Matze: So, your opinion is that the best way to find bugs is to just release
> the game and let people to find them out.
>
> In my opinion, there should be quite a few testing and code probbing before
> releasing anything. Besides, as you say, there was a lot of development in
> the 2 weeks, so it is normal that we have to wait another two, in order to
> debug everything and get feedback about what we did.
>
> Futhermore, we are talking about a major move - 0.1 ! This is not another
> minor version, so simple bugs, like the one that Tobias reported, should have
> been squished by then!
>
> I know everyone, especially the developers that worked hard, want to see
> their work out there, but let's calm down, and wait before everything is
> ready and everyone agrees in a release. This is not an individual effort and
> so attitudes like the Ingo's one should not be encouraged.
> Besides from that, we have someone that is responsible for the project
> leading and that should be taken in consideration before announcing anything
> that is related with the project.
>
> I already knew that Ingo was going to release a new version and I asked him
> to at least changing the name. He did not do this, but he has further more,
> abused his cvs access to make the webpage to point to his version, as if it
> was a normal release. Besides from that, he posted the new version at the
> Linux Game Tome, in order to force Tobias to assume his version as an
> official one.
> I have told Ingo more than once that I admire his work, but his attitude
> should be just a bit *more* modest.
>
> That said,
> Cheers,
>
> Ricardo Cruz
>
>
> Em Segunda, 3 de Maio de 2004 13:36, o Matze Braun escreveu:
> > On Mon, 3 May 2004, Tobias [ISO-8859-1] Gläßer wrote:
> > > This happens if you make an unofficial release.
> > > I neither can nor will accept it.
> >
> > You really think it is possible to create a bug-free release? BTW: 0.0.6
> > contained more bugs than the current release - music crashs, opengl
> > crashs/white graphics on win32, running in ducked mode, very odd behaviour
> > when releasing a held laptop...) We worked really hard the last 2 weeks to
> > get every single known bug out of this release.
> >
> > To get the game bugfree you actually need lots of people who test the
> > game. The best way to get them is by releasing it.
> >
> > Greetings,
> > Matze
> >
> >
--
|