Am Mo, den 03.05.2004 schrieb Matze Braun um 15:05:
> On Mon, 3 May 2004, Tobias [ISO-8859-1] Gler wrote:
>
> > Am Mo, den 03.05.2004 schrieb Matze Braun um 14:36:
> > > On Mon, 3 May 2004, Tobias [ISO-8859-1] Gläßer wrote:
> > >
> > > > This happens if you make an unofficial release.
> > > > I neither can nor will accept it.
> > > You really think it is possible to create a bug-free release? BTW: 0.0.6
> > > contained more bugs than the current release - music crashs, opengl
> > > crashs/white graphics on win32, running in ducked mode, very odd behaviour
> > > when releasing a held laptop...) We worked really hard the last 2 weeks to
> > > get every single known bug out of this release.
> > >
> > > To get the game bugfree you actually need lots of people who test the
> > > game. The best way to get them is by releasing it.
> >
> > The question is how you communicate the release!
> > You may rename it into 0.1-light.
> We already communicate this by 0.1! It's not 1.0.
1.0 is a whole other story, which will end up as "totally new game".
0.1 is missing a major feature and doesn't exist at the moment.
I could also have maked a 0.0.7 release, but I decided to skip
it and aim for something that is bigger.
I simply ignore 0.1 and release 0.1 instead, that may sound strange,
but I don't like to be accountable for 3rd party releases.
Greetz...
Tobias Gläßer
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