Thread: [Super-tux-devel] Bad guys type
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From: Ricardo C. <ri...@ae...> - 2004-03-06 04:33:53
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Hey, According to what I've seen, the following enemies should be ready for the Milestone1: Ice cube, Snowball and Bomb. Any other? We need to define their behavior, in order to support them in the code, since currently enemies and tiles are hard coded. I think that the Snowball should be like the laptop; you can jump into it, hold them and kick it. The bomb; when jumped into it, it should explode after awhile, so the player has to run away. What about the Ice man? We would also need a replacement for the bag of money, so that it would fit better with the arctic theme and with the others enemies. A fire ball? (not that common in cold places ;P ) There could be fishes like Piranhas, that would jump from the water... Suggestions? Ricardo Cruz -- Microsoft Corp., concerned by the growing popularity of the free 32-bit operating system for Intel systems, Linux, has employed a number of top programmers from the underground world of virus development. Bill Gates stated yesterday: "World domination, fast -- it's either us or Linus". Mr. Torvalds was unavailable for comment ... (rj...@sw... (Robert Manners), in comp.os.linux.setup) |
From: Christopher A. W. <cr...@li...> - 2004-03-06 04:40:56
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> We need to define their behavior, in order to support them in the code, since > currently enemies and tiles are hard coded. > I think that the Snowball should be like the laptop; you can jump into it, > hold them and kick it. The bomb; when jumped into it, it should explode after > awhile, so the player has to run away. What about the Ice man? Most of these are already explained in the "enemies" sub-section of milestone 1 on supertux's web page. http://super-tux.sourceforge.net/milestone1/enemies.html Christopher Allan Webber | The bottom line |
From: Ingo R. <gr...@gm...> - 2004-03-06 12:14:01
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Ricardo Cruz <ri...@ae...> writes: > I think that the Snowball should be like the laptop; you can jump > into it, hold them and kick it. The bomb; when jumped into it, it > should explode after awhile, so the player has to run away. What > about the Ice man? Iceblock and Bomb are similar to the laptop, ie. when you jump on them they will go KO and you can kick them or carry them around. Bomb only differs from that in that it will explode after a few seconds. MrCrystal, Spiky and Snowball will be pretty much like the current Monitor. With Snowball having the additional 'roll' behaviour when kicked him with an iceblock and Spike killing Tux when Tux jumps on him, instead of vice verse. The evil penguin might be used as a boss-like enemey: http://super-tux.sourceforge.net/milestone1/enemies.html > We would also need a replacement for the bag of money, so that it > would fit better with the arctic theme and with the others enemies. > A fire ball? (not that common in cold places ;P ) There could be > fishes like Piranhas, that would jump from the water... Fishes and fireballs should work for water/lava parts, for the ground we could reuse the snowball. We also need different colored variants for the enemies, ie. one ice-block will walk streight to the left, while a different colored ice-block will stay on its platform and turn around when reaching the edge. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |
From: Michael G. <mi...@ge...> - 2004-03-06 17:00:00
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Maybe we could differentiate iceblock and snowman a little more by having one of them shatter when it hits something, and the other bounce? Ingo Ruhnke wrote: | Ricardo Cruz <ri...@ae...> writes: | | |> I think that the Snowball should be like the laptop; you can jump |>into it, hold them and kick it. The bomb; when jumped into it, it |>should explode after awhile, so the player has to run away. What |>about the Ice man? | | | Iceblock and Bomb are similar to the laptop, ie. when you jump on them | they will go KO and you can kick them or carry them around. Bomb only | differs from that in that it will explode after a few seconds. | | MrCrystal, Spiky and Snowball will be pretty much like the current | Monitor. With Snowball having the additional 'roll' behaviour when | kicked him with an iceblock and Spike killing Tux when Tux jumps on | him, instead of vice verse. | | The evil penguin might be used as a boss-like enemey: | | http://super-tux.sourceforge.net/milestone1/enemies.html | | |> We would also need a replacement for the bag of money, so that it |>would fit better with the arctic theme and with the others enemies. |>A fire ball? (not that common in cold places ;P ) There could be |>fishes like Piranhas, that would jump from the water... | | | Fishes and fireballs should work for water/lava parts, for the ground | we could reuse the snowball. | | We also need different colored variants for the enemies, ie. one | ice-block will walk streight to the left, while a different colored | ice-block will stay on its platform and turn around when reaching the | edge. | -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.3 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://enigmail.mozdev.org iD8DBQFASgFGrJDiig1GCW0RAjLOAJ4nAUo11NNFy1w78Sxh7F/7dtmDrgCfbJ40 lU0TP+E3nu7S7WyAcJsGRHo= =6SM4 -----END PGP SIGNATURE----- |
From: Ricardo C. <ri...@ae...> - 2004-03-06 18:39:54
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I really liked your idea for the Mr. Bomb. Maybe it should be better to ad= d=20 it into the page. About the Piranhas, I know they live in tropical weathers... But it might = be=20 cool to have some fish like that...=20 Anyway, from the programmers point of view, maybe the explotions should be= =20 approached as any other bad guy. This way, it would be easy to make others= =20 enemies exploding or blasting with other stuff... Ricardo Cruz Em S=E1bado, 6 de Mar=E7o de 2004 11:58, o Ingo Ruhnke escreveu: > Ricardo Cruz <ri...@ae...> writes: > > I think that the Snowball should be like the laptop; you can jump > > into it, hold them and kick it. The bomb; when jumped into it, it > > should explode after awhile, so the player has to run away. What > > about the Ice man? > > Iceblock and Bomb are similar to the laptop, ie. when you jump on them > they will go KO and you can kick them or carry them around. Bomb only > differs from that in that it will explode after a few seconds. > > MrCrystal, Spiky and Snowball will be pretty much like the current > Monitor. With Snowball having the additional 'roll' behaviour when > kicked him with an iceblock and Spike killing Tux when Tux jumps on > him, instead of vice verse. > > The evil penguin might be used as a boss-like enemey: > > http://super-tux.sourceforge.net/milestone1/enemies.html > > > We would also need a replacement for the bag of money, so that it > > would fit better with the arctic theme and with the others enemies. > > A fire ball? (not that common in cold places ;P ) There could be > > fishes like Piranhas, that would jump from the water... > > Fishes and fireballs should work for water/lava parts, for the ground > we could reuse the snowball. > > We also need different colored variants for the enemies, ie. one > ice-block will walk streight to the left, while a different colored > ice-block will stay on its platform and turn around when reaching the > edge. =2D-=20 Windows 98 is the most popular virus on the market today. |