Am So, den 15.02.2004 schrieb Bill Kendrick um 06:24:
> On Sun, Feb 15, 2004 at 12:23:29PM -0500, Tobias Gläßer wrote:
> > Am So, den 15.02.2004 schrieb Ricardo Cruz um 05:55:
> > > Hi,
> > > In the level editor lines were being drawn as black, instead of white, in
> > > opengl mode.
> > > My OpenGL knowledge are pretty basic, just red that you need to disable
> > > textures to draw regular primitives... :)
> > >
> > > Ricardo Cruz
> >
> > Thanx for your patch :) but I already fixed it in my local working
> > directory. I'll commit the stuff as soon as possible.
>
> Have fun merging my changes.
>
> BWAHAHAHAH! :^)
>
>
> (Seriously, though... I fixed a few *.c files where there were
> 'inappropriate' variable declarations... e.g., after code, where
> typical C compilers, including GCC 2.95 under Debian Woody, barf)
>
> -bill!
Ehrm, Bill, SuperTux will be compileable with g++ after my next commit. :)
Gcc will stay the default compiler thought.
Greetz...
Tobias Gläßer
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