I'll commit the stuff soon. But please be patient, because I'm
reorganizing a lot code currently, which also effects your leveleditor.
Give me two hours. :)
Greetz...
Tobias Gläßer
Am Di, den 30.12.2003 schrieb Ricardo Cruz um 14:22:
> Please do so, so that I can send a patch for movements cleanups.
>
> Cheers,
> Ricardo
>
> Em Terça, 30 de Dezembro de 2003 03:13, o Tobias Gläßer escreveu:
> > I'll merge it. :)
> >
> > Greetz...
> >
> > Tobias Gläßer
> >
> > Am Mo, den 29.12.2003 schrieb Ricardo Cruz um 16:06:
> > > Hey there!
> > >
> > > Tobias, I've just downloaded the new cvs. I see you've made a few
> > > modifications...
> > > Menu is really great! You've also changed the mouse movement... Do you
> > > think that its best that the cursor follows mouse? If it is, I'll then do
> > > some cleanups.
> > >
> > > Anyway, as I said before, I've putted frames working, here it goes the
> > > patch. I noticed that you have putted this line at the end
> > > 'SDL_Delay(50);'. I've changed it to the same as in gameloop, so that the
> > > delay is calculated according to the last update.
> > >
> > > I'll make some works in an input widget to do a dialog for the level
> > > editor.
> > >
> > > Ricardo Cruz
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