Hi,
I don't agree much with the use of animals... I mean, I wouldn't like to s=
ee=20
my little cousin playing a game where wolves are considered to be "bad"=20
animals.
However, I am all forward to the use of animals like turtles and others th=
at=20
are already considered to be "good". Of course, that the look shouldn't be=
=20
like the real ones, they should look worst.
It would be also cool to have an insects and a plants (like walking trees =
:P)=20
world :)
Keep up the good work,
Ricardo
Em Segunda, 29 de Dezembro de 2003 18:17, o Tobias Gl=C3=A4=C3=9Fer escreve=
u:
> Am Mo, den 29.12.2003 schrieb Duong-Khang NGUYEN um 05:27:
> > > Hi all,
> > >
> > > I suggest following solution.
> > > Let's have ONE really good (geek) level-set. (I doubt that there will
> > > be enough good graphics-people joining this project)
> > > But, if there exist a graphic with the same name in the leveltheme
> > > (note: not a level-set), this graphic could be used instead.
> > > This would be a simple and working solution.
> > >
> > > Do you agree? :)
> > >
> > > Greetz...
> > >
> > > Tobias Gl=C3=A4=C3=9Fer
> >
> > Yep, it sounds good :-D . Anyway I agree with "grumbel" that we should
> > make some "unreal-world" graphics. I think it's a little bit boring with
> > "laptop, BSOD, keyboards, mouses, USB port ..." :-) or things like that.
> > A money bag is something "unsual" but better. Try to get some distance =
of
> > the computer world guys ! We spend our life on computer already.
>
> Yo, I agree, but it would be great to retain the current badguys at
> least. I have anyway no more geek-style ideas, so why shouldn't our next
> badguys and graphics at all come from the realm of elves and animals?
> *eh
>
> Greetz...
>
> Tobias Gl=C3=A4=C3=9Fer (just stood up
=2D-=20
The steady state of disks is full.
-- Ken Thompson
|