Am Mi, den 24.12.2003 schrieb Bill Kendrick um 09:58:
> On Wed, Dec 24, 2003 at 02:46:47PM -0500, Tobias Gläßer wrote:
> >
> > I would appreciate it, if someone announces this release on
> > freshmeat/happypenguin and so on. *(Looking at Bill)
>
> Not bad! A few comments:
>
> 1. Obviously, we need different herring music, because it's the
> same as the level 2 music :)
>
> 2. The current music for level 2 doesn't make sense... that'd be
> good for a South American level :)
>
> 3. What!? You changed the mints! The penguin mints was a total
> in-joke for us Slashdot reading, Thinkgeek shopping Linux nerds!!!
> Put it back!!! :^)
>
> 4. I'm noticing it's quite hard for Tux to jump between small cracks. e.g.
>
> # # <- blocks
> x <- tux
> ####
>
> 5. One part of level 2 has a drop-off with water below it. But it doesn't
> have any waves, so it just looks like blue land. It'll confuse people :)
>
> 6. Title menu is a little flickery. And why isn't "START" highlighted
> to begin with? You need to hit [Down] once to even start. ;) D'oh!
>
> Umm... that's all I can think of for now. :^) Otherwise, looks good for
> a release!
>
>
> (I haven't beaten level 2 yet :^) )
I agree with you.
This release is just a "milestone". ;)
Since it doesn't represent a supertux-1.0.0 candidate,
I think it's quite good. ;)
I changed the mints to what DK send to this list.
Start isn't highlighted at begin, because this is a hack. ;)
Otherwise the game would start immediately.
I tried to make the 'cvs add', but it didn't work for some
reason. :((
Greetz...
Tobias Gläßer
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