Thread: [Super-tux-devel] Music
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From: Bill K. <nb...@so...> - 2003-12-20 08:37:33
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One thing I don't like in Super Tux is the music. The song on the first level is entertaining enough, but not very good. I'd like, if possible, to find someone willing to track some MOD music files specifically for Tux Paint, for us to release as GPL, of course. :^) A few things: 1. The music should speed up once the timer gets to a certain point. It emphasizes the urgency with which you must escape the level. (Super Mario Bros does this, of course) 2. When you get the Golden Herring, and become invincible, the music must change to a different, more exciting song. (Always the same song when you get the Herring, regardless of what music is playing on the level.) When the level music begins playing again, it's a cue that you will soon loose your super powers, so it must begin playing again a few seconds before the invincibility timer runs out. (Again, Super Mario Bros. "rules" :^) ) I should ask on the SDL mailing list whether there's a way to ask MikMod to increase tempo of a song, which would make #1 trivial. If not, we may need to have two copies of each level music we use... one normal speed, one 2x speed. (It may be easy to load a song in a MOD tracker and adjust... I dunno) -bill! bi...@ne... Got kids? Get Tux Paint! http://newbreedsoftware.com/bill/ http://newbreedsoftware.com/tuxpaint/ |
From: Jacob W. S. <jsh...@fa...> - 2004-06-21 14:58:12
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Super Tux could use some music from Pajama Crisis <http://www.pajamacrisis.net/>. The music is licensed under the EFF's Open Audio License, which is the same as the Creative Commons Attribution Share-Alike license <http://creativecommons.org/licenses/by-sa/2.0/> I don't know if those licenses allow the music to be distributed under the GPL. A song like http://www.pajamacrisis.net/music/current/tuxi.ogg might make a good end-credits song. Jacob --The mailing list newbie |
From: Ryan F. <rf...@gm...> - 2004-06-21 17:28:52
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Well, we're not really lacking in music. We have more then enough actually. Marek has made most of the current music and zhaytee (http://zhaymusic.com) is also working on a soundtrack for supertux. -- Ryan |
From: Ricardo C. <ri...@ae...> - 2004-06-21 18:32:00
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The bad thing about those musics is that they lack a fast version, used when the time is lacking. Anyway, we have a great musician in the house: Marek. :) About the music you referred, I didn't find it anything special... Ricardo Em Segunda, 21 de Junho de 2004 11:58, o Jacob W. Shreffler escreveu: > Super Tux could use some music from Pajama Crisis > <http://www.pajamacrisis.net/>. The music is licensed under the EFF's > Open Audio License, which is the same as the Creative Commons > Attribution Share-Alike license > <http://creativecommons.org/licenses/by-sa/2.0/> > I don't know if those licenses allow the music to be distributed under > the GPL. > A song like http://www.pajamacrisis.net/music/current/tuxi.ogg might > make a good end-credits song. > > Jacob --The mailing list newbie -- According to the obituary notices, a mean and unimportant person never dies. |
From: Marek <wa...@gm...> - 2004-06-22 12:52:26
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Hi! Is anyone of you going to the LinuxTag in Karlsruhe this year? I'm not sure if I can be there myself, but it might be a good chance to meet there. Marek |
From: Matze B. <ma...@br...> - 2004-06-22 15:54:35
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On Tue, 22 Jun 2004, Marek wrote: > > Hi! > Is anyone of you going to the LinuxTag in Karlsruhe this year? I'm not > sure if I can be there myself, but it might be a good chance to meet there. I'll be there tomorrow (23.Jun) Greetings, Matze |
From: Marek <wa...@gm...> - 2004-06-22 20:07:06
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>I'll be there tomorrow (23.Jun) > > Hi Matze! I'll arrive tomorrow night (06-23) at approx. 8 pm. If you're still there then, maybe we could go grab a beer somewhere. :) Marek |
From: Marek <wa...@gm...> - 2004-06-27 12:19:21
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Hi there! This weekend at the LinuxTag, I had a chat with MatzeB and the guys of holarse.de (a German linux gaming site) and we all agreed that we need to supply more binaries on the SuperTux website. Currently, we are only offering the linux version as source code, which IMHO is not sufficient. I googled around and found prepackaged binaries for Mandrake, Fedora, Gentoo and Debian Unstable (not sure about Woody and Testing). On Redhat and SuSE, neither did I get the source version to compile/run properly in a short test, nor did I find proper rpm packages of the latest version of SuperTux. So, to get more people to be able to play SuperTux, I suggest we do the following: -Offer already existing packages on the SuperTux website, or point links to them -Get someone to create packages for missing distros (SuSE, Redhat and others) -Maybe create a loki installer, which seem to be very popular among gamers What do you think? Marek |
From: Ingo R. <gr...@gm...> - 2004-06-27 13:20:14
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Marek <wa...@gm...> writes: > On Redhat and SuSE, neither did I get the source version to > compile/run properly in a short test, Would be interesting to know what went wrong, in theory SuperTux should be compilable everywhere since it doesn't depend on anything more than standard SDL stuff. > -Offer already existing packages on the SuperTux website, or point > links to them > -Get someone to create packages for missing distros (SuSE, Redhat and > others) > -Maybe create a loki installer, which seem to be very popular among gamers > > What do you think? Loki-Installer would be good, since it would work everywhere. But I am not a fan of tracking each and every distro package out there, its just boring, tiresome and even error prone, its just hard to judge which package might work and which will barf at the users site due to missing dependencies and such. If people want to install distri packages they better use their automatic-install tools (apt-get and friends) then to manually mess around with packages. -- WWW: http://pingus.seul.org/~grumbel/ JabberID: gr...@ja... ICQ: 59461927 |
From: Marek <wa...@gm...> - 2004-06-27 14:01:08
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>>On Redhat and SuSE, neither did I get the source version to >>compile/run properly in a short test, >> >> > >Would be interesting to know what went wrong, in theory SuperTux >should be compilable everywhere since it doesn't depend on anything >more than standard SDL stuff. > > On Redhat 9, it compiled fine, but the game ran extremely slow and sound was choppy and out of sync. Had all the latest packages that were available for that distro, but maybe they were still too old. (I installed Debian on that machine and SuperTux works fine there now, so it wasn't a hardware issue.) I can't remember what exactly went wrong on SuSE (9.0 or 9.1 I'm not sure), but I didn't get it to compile. I kinda tried in a hurry, so maybe it could have been solved more or less easily, but since I didn't investigate further, I don't know. > >Loki-Installer would be good, since it would work everywhere. But I am >not a fan of tracking each and every distro package out there, its >just boring, tiresome and even error prone, its just hard to judge >which package might work and which will barf at the users site due to >missing dependencies and such. If people want to install distri >packages they better use their automatic-install tools (apt-get and >friends) then to manually mess around with packages. > > > I agree. Still, what we could do is to point out at our website what distros offer prepackaged files and what tools and steps are needed to get them. I suggest that everyone tries to find out how they download and install SuperTux and write a little howto or something like that. As for my part: "apt-get install supertux" will do the job on Debian Sid or Debian Sarge. :-) It's not in Woody, unfortunately. About the Loki Installer, is there anyone able and willing to create one? Unfortunately I don't know how they are created, and no time to learn it. :-( Marek |
From: Jason W. T. <Gam...@cl...> - 2004-06-27 18:55:43
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That's how I installed supertux. Actually it was my wife who found it just by sifting through kpackage. :) On Sunday 27 June 2004 09:01, Marek wrote: As > for my part: "apt-get install supertux" will do the job on Debian Sid or > Debian Sarge. :-) |
From: Ricardo C. <ri...@ae...> - 2004-06-27 20:48:31
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Hey Marek, Yeah, binary packages would be nice to provide, since not every distro uses a repository system. Someone contributed a Suse package some time ago, I guess it just got lost. Tobias doesn't have time to keep an eye in SuperTux development, so it might be a good idea to nominate (a) maintainer(s). Loki Installer shouldn't be that hard to be made, just edit a text file. I could do it, if someone provides me a static compiled binary. Cheers, Ricardo Em Domingo, 27 de Junho de 2004 13:19, o Marek escreveu: > Hi there! > This weekend at the LinuxTag, I had a chat with MatzeB and the guys of > holarse.de (a German linux gaming site) and we all agreed that we need > to supply more binaries on the SuperTux website. Currently, we are only > offering the linux version as source code, which IMHO is not sufficient. > I googled around and found prepackaged binaries for Mandrake, Fedora, > Gentoo and Debian Unstable (not sure about Woody and Testing). On Redhat > and SuSE, neither did I get the source version to compile/run properly > in a short test, nor did I find proper rpm packages of the latest > version of SuperTux. > So, to get more people to be able to play SuperTux, I suggest we do the > following: > > -Offer already existing packages on the SuperTux website, or point links > to them > -Get someone to create packages for missing distros (SuSE, Redhat and > others) > -Maybe create a loki installer, which seem to be very popular among gamers > > What do you think? > > Marek > > -- Love is an obsessive delusion that is cured by marriage. -- Dr. Karl Bowman |
From: C R. <zra...@mi...> - 2004-06-27 21:11:56
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On Jun 27, 2004, at 2:04 PM, Ricardo Cruz wrote: > > Hey Marek, > > Yeah, binary packages would be nice to provide, since not every > distro uses a > repository system. > > Someone contributed a Suse package some time ago, I guess it just got > lost. > Tobias doesn't have time to keep an eye in SuperTux development, so it > might > be a good idea to nominate (a) maintainer(s). I wouldn't mind helping maintain SuperTux ;) > > Loki Installer shouldn't be that hard to be made, just edit a text > file. I > could do it, if someone provides me a static compiled binary. > > Cheers, > Ricardo > > Em Domingo, 27 de Junho de 2004 13:19, o Marek escreveu: >> Hi there! >> This weekend at the LinuxTag, I had a chat with MatzeB and the guys of >> holarse.de (a German linux gaming site) and we all agreed that we need >> to supply more binaries on the SuperTux website. Currently, we are >> only >> offering the linux version as source code, which IMHO is not >> sufficient. >> I googled around and found prepackaged binaries for Mandrake, Fedora, >> Gentoo and Debian Unstable (not sure about Woody and Testing). On >> Redhat >> and SuSE, neither did I get the source version to compile/run properly >> in a short test, nor did I find proper rpm packages of the latest >> version of SuperTux. >> So, to get more people to be able to play SuperTux, I suggest we do >> the >> following: >> >> -Offer already existing packages on the SuperTux website, or point >> links >> to them >> -Get someone to create packages for missing distros (SuSE, Redhat and >> others) >> -Maybe create a loki installer, which seem to be very popular among >> gamers >> >> What do you think? >> >> Marek >> >> > > -- > Love is an obsessive delusion that is cured by marriage. > -- Dr. Karl Bowman > > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Super-tux-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/super-tux-devel > > --- Are YOU a Good Person? Go here: http://www.wayofthemaster.com/wotm_flash.html |
From: Ryan F. <rf...@gm...> - 2004-06-27 22:15:17
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On Sun, 27 Jun 2004 20:04:36 +0100, Ricardo Cruz <ri...@ae...> wrote: > Yeah, binary packages would be nice to provide, since not every distro uses a > repository system. Yeah, it would be nice to have packages for any non-repo distros. > Someone contributed a Suse package some time ago, I guess it just got lost. > Tobias doesn't have time to keep an eye in SuperTux development, so it might > be a good idea to nominate (a) maintainer(s). I know Tobias doesn't watch the list very closely so I sent the packages to him, personally, to be added to SF.. seems he hasn't got around to it yet. I'll send him another email to check it out. -- Ryan |
From: Demon N. <dem...@ya...> - 2004-06-28 19:10:53
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=2D----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 El Domingo, 27 de Junio de 2004 21:04, Ricardo Cruz escribi=F3: > Hey Marek, > > Yeah, binary packages would be nice to provide, since not every distro > uses a repository system. Yes, new users (in GNU/Linux) more times install from this binaries package= s,=20 it's the first option. > > Someone contributed a Suse package some time ago, I guess it just got > lost. Tobias doesn't have time to keep an eye in SuperTux development, so > it might be a good idea to nominate (a) maintainer(s). I can't do this work, is too hard, and my time is too short :-( I think that this is very important, someone with time to work in the=20 maintainer role. I'm not working a lot in this project, but IMO when someon= e=20 see the SF page of SuperTux, can think that this project is out of developi= ng=20 (no Tracker, no Bugs, no Support Requests, no Patches, no Feature Requests,= =20 no Plugins, no Public Forums and no News), nothing. =2D----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.3 (FreeBSD) iD8DBQFA4G0tHo4XwRDcj7QRAuZtAJ9cR/mObP3wn+LbYeaVP8p11PzE0ACfc2vD SBOqdblB9ExY+5KGtKyHugQ=3D =3Dv7o8 =2D----END PGP SIGNATURE----- |
From: Ricardo C. <ri...@ae...> - 2004-06-30 15:36:52
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Anyone knows why does the SuperTux project page says: CVS Repository ( 0 commits, 0 adds ) ? http://sourceforge.net/projects/super-tux/ Ricardo Em Segunda, 28 de Junho de 2004 20:10, o Demon Night escreveu: > El Domingo, 27 de Junio de 2004 21:04, Ricardo Cruz escribi=F3: > > Hey Marek, > > > > Yeah, binary packages would be nice to provide, since not every distro > > uses a repository system. > > Yes, new users (in GNU/Linux) more times install from this binaries > packages, it's the first option. > > > Someone contributed a Suse package some time ago, I guess it just got > > lost. Tobias doesn't have time to keep an eye in SuperTux development, = so > > it might be a good idea to nominate (a) maintainer(s). > > I can't do this work, is too hard, and my time is too short :-( > I think that this is very important, someone with time to work in the > maintainer role. I'm not working a lot in this project, but IMO when > someone see the SF page of SuperTux, can think that this project is out of > developing (no Tracker, no Bugs, no Support Requests, no Patches, no > Feature Requests, no Plugins, no Public Forums and no News), nothing. > > =2D-=20 I've got an IDEA!! Why don't I STARE at you so HARD, you forget your SOCIAL SECURITY NUMBER!! |
From: Ryan F. <rf...@gm...> - 2004-06-30 20:36:36
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On Wed, 30 Jun 2004 16:41:08 +0100, Ricardo Cruz <ri...@ae...> wrote: > > > Anyone knows why does the SuperTux project page says: > CVS Repository ( 0 commits, 0 adds ) ? Because SF isn't currently keeping track of commits. Probably because they are so overloaded. -- Ryan |
From: Ryan F. <rf...@gm...> - 2004-06-28 19:41:11
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On Mon, 28 Jun 2004 21:10:37 +0200, Demon Night <dem...@ya...> wrote: >=20 > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 >=20 > El Domingo, 27 de Junio de 2004 21:04, Ricardo Cruz escribi=F3: > > Hey Marek, > > > > Yeah, binary packages would be nice to provide, since not every distro > > uses a repository system. > Yes, new users (in GNU/Linux) more times install from this binaries packa= ges, > it's the first option. Yep, the more binary packages available, the better. > > Someone contributed a Suse package some time ago, I guess it just got > > lost. Tobias doesn't have time to keep an eye in SuperTux development, = so > > it might be a good idea to nominate (a) maintainer(s). I don't know about this. If somebody volunteers, that's fine. I think the best way is to simply add them to SF when people contribute them (the way we do now). As SuperTux gains popularity, these packages will be contributed a lot earlier (like at the same time as the initial release0. > I can't do this work, is too hard, and my time is too short :-( > I think that this is very important, someone with time to work in the > maintainer role. I'm not working a lot in this project, but IMO when some= one > see the SF page of SuperTux, can think that this project is out of develo= ping > (no Tracker, no Bugs, no Support Requests, no Patches, no Feature Request= s, > no Plugins, no Public Forums and no News), nothing. Well, the simple reason for that is that we don't really use the SF project site. For news go to http://super-tux.sf.net/. Feature requests/bugs/support requests can be sent to sup...@li... (SuperTux isn't really big enough to need to use a bug/feature tracker/support requests). And this *is* the public forum :) And besides, people can see that the latest release was at the beginning of may, easy to see that the project is still in development. --=20 Ryan |
From: Chris R. <chr...@sy...> - 2004-06-28 21:57:30
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I think we need to put up something that makes this clear to newcomers. I think a lot of people wouldn't know to look around long enough to find this out. Chris Ryan Flegel wrote: > Well, the simple reason for that is that we don't really use the SF > project site. For news go to http://super-tux.sf.net/. Feature > requests/bugs/support requests can be sent to > sup...@li... (SuperTux isn't really big enough to need > to use a bug/feature tracker/support requests). And this *is* the > public forum :) And besides, people can see that the latest release > was at the beginning of may, easy to see that the project is still in > development. > |
From: C R. <zra...@mi...> - 2004-06-29 18:37:48
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On Jun 28, 2004, at 2:41 PM, Ryan Flegel wrote: > On Mon, 28 Jun 2004 21:10:37 +0200, Demon Night <dem...@ya...>=20 > wrote: >> >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> El Domingo, 27 de Junio de 2004 21:04, Ricardo Cruz escribi=F3: >>> Hey Marek, >>> >>> Yeah, binary packages would be nice to provide, since not every=20 >>> distro >>> uses a repository system. >> Yes, new users (in GNU/Linux) more times install from this binaries=20= >> packages, >> it's the first option. > > Yep, the more binary packages available, the better. > >>> Someone contributed a Suse package some time ago, I guess it just=20= >>> got >>> lost. Tobias doesn't have time to keep an eye in SuperTux=20 >>> development, so >>> it might be a good idea to nominate (a) maintainer(s). > > I don't know about this. If somebody volunteers, that's fine. As I said before, I wouldn't mind helping with maintaining SuperTux....=20= ;) (Ratchet) > I think > the best way is to simply add them to SF when people contribute them > (the way we do now). As SuperTux gains popularity, these packages will > be contributed a lot earlier (like at the same time as the initial > release0. > >> I can't do this work, is too hard, and my time is too short :-( >> I think that this is very important, someone with time to work in the >> maintainer role. I'm not working a lot in this project, but IMO when=20= >> someone >> see the SF page of SuperTux, can think that this project is out of=20 >> developing >> (no Tracker, no Bugs, no Support Requests, no Patches, no Feature=20 >> Requests, >> no Plugins, no Public Forums and no News), nothing. > > Well, the simple reason for that is that we don't really use the SF > project site. For news go to http://super-tux.sf.net/. Feature > requests/bugs/support requests can be sent to > sup...@li... (SuperTux isn't really big enough to need > to use a bug/feature tracker/support requests). And this *is* the > public forum :) And besides, people can see that the latest release > was at the beginning of may, easy to see that the project is still in > development. > > --=20 > Ryan > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Super-tux-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/super-tux-devel > > --- Are YOU a Good Person? Go here:=20 http://www.wayofthemaster.com/wotm_flash.html |
From: Ryan F. <rf...@gm...> - 2004-06-29 19:08:46
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On Tue, 29 Jun 2004 13:37:42 -0500, C Ratchet <zra...@mi...> wrote: > >>> Someone contributed a Suse package some time ago, I guess it just > >>> got > >>> lost. Tobias doesn't have time to keep an eye in SuperTux > >>> development, so > >>> it might be a good idea to nominate (a) maintainer(s). > > > > I don't know about this. If somebody volunteers, that's fine. > > As I said before, I wouldn't mind helping with maintaining SuperTux.... > ;) (Ratchet) Well, volunteering means making sure are binaries available for all the distros, which means either making them yourself or getting others to do them :) If you want to do that, that's great :) As of late, I've been the one making sure that all the contributed packages get added to SF because Tobias has been extremely busy with school and such. Of course, all I do is help out whoever is making the packages (if necessary) and then forward them on to Tobias to add to SF since I don't have admin access to the project. Also, SuSE RPM's have *just* been uploaded to SF and are now in the news and download sections of the website. -- Ryan |
From: C R. <zra...@mi...> - 2004-06-29 20:05:11
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Well, I don't know if I can do any myself, but I can at least help with uploading and getting others to do them ;) Ratchet On Jun 29, 2004, at 2:08 PM, Ryan Flegel wrote: > On Tue, 29 Jun 2004 13:37:42 -0500, C Ratchet > <zra...@mi...> wrote: > >>>>> Someone contributed a Suse package some time ago, I guess it just >>>>> got >>>>> lost. Tobias doesn't have time to keep an eye in SuperTux >>>>> development, so >>>>> it might be a good idea to nominate (a) maintainer(s). >>> >>> I don't know about this. If somebody volunteers, that's fine. >> >> As I said before, I wouldn't mind helping with maintaining >> SuperTux.... >> ;) (Ratchet) > > Well, volunteering means making sure are binaries available for all > the distros, which means either making them yourself or getting others > to do them :) > > If you want to do that, that's great :) > > As of late, I've been the one making sure that all the contributed > packages get added to SF because Tobias has been extremely busy with > school and such. Of course, all I do is help out whoever is making the > packages (if necessary) and then forward them on to Tobias to add to > SF since I don't have admin access to the project. > > Also, SuSE RPM's have *just* been uploaded to SF and are now in the > news and download sections of the website. > > -- > Ryan > > > ------------------------------------------------------- > This SF.Net email sponsored by Black Hat Briefings & Training. > Attend Black Hat Briefings & Training, Las Vegas July 24-29 - > digital self defense, top technical experts, no vendor pitches, > unmatched networking opportunities. Visit www.blackhat.com > _______________________________________________ > Super-tux-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/super-tux-devel > > --- Are YOU a Good Person? Go here: http://www.wayofthemaster.com/wotm_flash.html |
From: Ricardo C. <ri...@ae...> - 2004-06-29 19:29:47
|
Em Ter=E7a, 29 de Junho de 2004 19:37, o C Ratchet escreveu: > On Jun 28, 2004, at 2:41 PM, Ryan Flegel wrote: > >>> Someone contributed a Suse package some time ago, I guess it just > >>> got > >>> lost. Tobias doesn't have time to keep an eye in SuperTux > >>> development, so > >>> it might be a good idea to nominate (a) maintainer(s). > > > > I don't know about this. If somebody volunteers, that's fine. > > As I said before, I wouldn't mind helping with maintaining SuperTux.... > ;) (Ratchet) > I guess that maybe the best solution would be to let the folks over the=20 mailing list to vote. I'd like to be the maintainer, as well. I already do some work of maintain= er,=20 contacting ppl for artwork/patches, am in the project quite for a long time= ,=20 and I guess I would be fine at it. Anyway, Ryan and Matze would also be great. :) IMO, since the maintainer's main work is release coordinating, uploading=20 binaries and stuff, there should be only one. More would just serve to piss= =20 the other's foot. Cheers, Ricardo =2D-=20 Peterson's Admonition: When you think you're going down for the third time -- just remember that you may have counted wrong. |
From: Ryan F. <rf...@gm...> - 2004-06-29 20:24:52
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On Tue, 29 Jun 2004 20:34:00 +0100, Ricardo Cruz <ri...@ae...> wrote: > I guess that maybe the best solution would be to let the folks over the > mailing list to vote. > > I'd like to be the maintainer, as well. I already do some work of maintainer, > contacting ppl for artwork/patches, am in the project quite for a long time, > and I guess I would be fine at it. > Anyway, Ryan and Matze would also be great. :) > > IMO, since the maintainer's main work is release coordinating, uploading > binaries and stuff, there should be only one. More would just serve to piss > the other's foot. Well, technically Tobias is the maintainer in the sense that he coordinates releases, etc. Of course he hasn't time for SuperTux lately so I've been keeping track of contributed packages so he doesn't have to watch the list. -- Ryan |
From: Tobias <tob...@gm...> - 2003-12-20 17:55:31
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Am Sa, den 20.12.2003 schrieb Bill Kendrick um 03:37: > One thing I don't like in Super Tux is the music. The song on the first > level is entertaining enough, but not very good. I'd like, if possible, > to find someone willing to track some MOD music files specifically for > Tux Paint, for us to release as GPL, of course. :^) There are not many Free Music (free as in freedom) artists. :( > A few things: > > 1. The music should speed up once the timer gets to a certain point. > It emphasizes the urgency with which you must escape the level. > (Super Mario Bros does this, of course) Yo, that would be cool. > 2. When you get the Golden Herring, and become invincible, the music > must change to a different, more exciting song. (Always the same > song when you get the Herring, regardless of what music is playing > on the level.) When the level music begins playing again, it's a cue > that you will soon loose your super powers, so it must begin playing > again a few seconds before the invincibility timer runs out. > (Again, Super Mario Bros. "rules" :^) ) Yet another cool thingy. > > I should ask on the SDL mailing list whether there's a way to ask MikMod > to increase tempo of a song, which would make #1 trivial. If not, we may > need to have two copies of each level music we use... one normal speed, > one 2x speed. (It may be easy to load a song in a MOD tracker and adjust... > I dunno) I'm sure, that there is an easy way to do this. I'll ask google. ;) Greetz... Tobias Gläßer |