Update of /cvsroot/super-tux/supertux/data/levels/test
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv9911/data/levels/test
Modified Files:
bonusblock.stl
Log Message:
Had a bit of time today and worked on supertux:
- Commited some old changes I had lying around here
(improved mrtree images? and improvement to the collision grid which still
isn't enabled by default)
- Did a bit more cleanups (eleminated defines.h and renamed scene.* to
player_status.* as that is waht ti really contained)
- Cleaned up PlayerStatus code a bit (refactored loading/saving out of worldmap
into PlayerStatus)
- Implemented LevelTransformer interface and did a first test with a flip level
transformer
- Removed explicit LevelEndSequence attribute (can be done by placing aprorpiate
SequenceTrigger objects)
Index: bonusblock.stl
===================================================================
RCS file: /cvsroot/super-tux/supertux/data/levels/test/bonusblock.stl,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- bonusblock.stl 29 Nov 2004 15:08:55 -0000 1.13
+++ bonusblock.stl 25 Mar 2005 20:39:32 -0000 1.14
@@ -9,7 +9,7 @@
(gravity 10.000000)
(background (image "arctis.jpg")
(speed 0.5))
- (music "supertux-2.ogg")
+ (music "theme.mod")
(spawnpoint
(name "main")
(x 100)
|