Update of /cvsroot/super-tux/supertux/src/trigger
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv553/src/trigger
Modified Files:
secretarea_trigger.cpp secretarea_trigger.h
Log Message:
updated dispenser -- can summon mriceblock, snowball, bouncing_snowball and mrbomb now
fixed message display of the secret area trigger
ended some more of Nolok's minor troubles :)
Index: secretarea_trigger.h
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/trigger/secretarea_trigger.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- secretarea_trigger.h 24 Nov 2004 17:33:50 -0000 1.4
+++ secretarea_trigger.h 25 Nov 2004 16:22:05 -0000 1.5
@@ -22,6 +22,7 @@
private:
std::string message;
Timer2 message_timer;
+ bool message_displayed;
};
#endif
Index: secretarea_trigger.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/trigger/secretarea_trigger.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- secretarea_trigger.cpp 24 Nov 2004 17:33:50 -0000 1.4
+++ secretarea_trigger.cpp 25 Nov 2004 16:22:05 -0000 1.5
@@ -4,8 +4,9 @@
#include "utils/lispwriter.h"
#include "gameloop.h"
-#define MESSAGE_TIME 3
+#define MESSAGE_TIME 3.5
+//TODO: Count numbers of triggered/total secret areas
SecretAreaTrigger::SecretAreaTrigger(LispReader& reader)
{
reader.read_float("x", bbox.p1.x);
@@ -13,6 +14,7 @@
bbox.set_size(32, 32);
reader.read_string("message", message);
+ message_displayed = false;
}
SecretAreaTrigger::SecretAreaTrigger(const Vector& pos)
@@ -20,6 +22,7 @@
bbox.set_pos(pos);
bbox.set_size(32, 32);
message = "You found a secret area!";
+ message_displayed = false;
}
SecretAreaTrigger::~SecretAreaTrigger()
@@ -44,9 +47,11 @@
SecretAreaTrigger::draw(DrawingContext& context)
{
if (message_timer.started()) {
+ context.push_transform();
+ context.set_translation(Vector(0, 0));
Vector pos = Vector(0, screen->h/2 - gold_text->get_height()/2);
context.draw_center_text(gold_text, message, pos, LAYER_GUI);
- //TODO: Prevent text from scrolling with the rest of the level
+ context.pop_transform();
}
if (message_timer.check()) {
remove_me();
@@ -57,6 +62,9 @@
SecretAreaTrigger::event(Player& , EventType type)
{
if(type == EVENT_TOUCH) {
- message_timer.start(MESSAGE_TIME);
+ if (!message_displayed) {
+ message_timer.start(MESSAGE_TIME);
+ message_displayed = true;
+ }
}
}
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