Update of /cvsroot/super-tux/supertux
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv16564
Modified Files:
TODO
Log Message:
some cleanups in the sprite class, increased delta for collision response
Index: TODO
===================================================================
RCS file: /cvsroot/super-tux/supertux/TODO,v
retrieving revision 1.89
retrieving revision 1.90
diff -u -d -r1.89 -r1.90
--- TODO 24 Nov 2004 16:56:32 -0000 1.89
+++ TODO 24 Nov 2004 23:10:01 -0000 1.90
@@ -110,6 +110,7 @@
themselfes. This could speed up rendering of tilemaps.
[H] implement quadtree to speed up collision detection
[?] remove badguyspecs and bitmask files
+[M] Make the gamelogic run in a fixed logical framerate
--Miscellaneous--
[?] think about how to implement scripting, and how to make a simple and easy to
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