Update of /cvsroot/super-tux/supertux/src/trigger
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27081/src/trigger
Modified Files:
secretarea_trigger.cpp secretarea_trigger.h
Log Message:
made secret area trigger work
TODO: Prevent message from scrolling away with the level
(the secret area is in data/levels/test/bonusblock.stl, just hop around on the stones you start on)
Index: secretarea_trigger.h
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/trigger/secretarea_trigger.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- secretarea_trigger.h 23 Nov 2004 22:11:09 -0000 1.1
+++ secretarea_trigger.h 23 Nov 2004 23:20:32 -0000 1.2
@@ -6,6 +6,9 @@
#include "resources.h"
#include "video/drawing_context.h"
#include "app/globals.h"
+#include "timer.h"
+
+#define MESSAGE_TIME 3
class SecretAreaTrigger : public TriggerBase, public Serializable
{
@@ -19,9 +22,8 @@
void draw(DrawingContext& context);
private:
- EventType triggerevent;
std::string message;
- int show_message;
+ Timer2 message_timer;
};
#endif
Index: secretarea_trigger.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/trigger/secretarea_trigger.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- secretarea_trigger.cpp 23 Nov 2004 22:11:09 -0000 1.1
+++ secretarea_trigger.cpp 23 Nov 2004 23:20:31 -0000 1.2
@@ -18,8 +18,7 @@
{
bbox.set_pos(pos);
bbox.set_size(32, 32);
- triggerevent = EVENT_TOUCH;
- show_message = 0;
+ message = "You found a secret area!";
}
SecretAreaTrigger::~SecretAreaTrigger()
@@ -43,16 +42,20 @@
void
SecretAreaTrigger::draw(DrawingContext& context)
{
- if (show_message == 1) {
- context.draw_center_text(gold_text, message, Vector(0, screen->h/2 - gold_text->get_height()/2), LAYER_GUI);
- std::cout<<message<<std::endl;
+ if (message_timer.started()) {
+ Vector pos = Vector(0, screen->h/2 - gold_text->get_height()/2);
+ context.draw_center_text(gold_text, message, pos, LAYER_GUI);
+ //TODO: Prevent text from scrolling with the rest of the level
+ }
+ if (message_timer.check()) {
+ remove_me();
}
}
void
SecretAreaTrigger::event(Player& , EventType type)
{
- if(type == triggerevent) {
- show_message = 1;
+ if(type == EVENT_TOUCH) {
+ message_timer.start(MESSAGE_TIME);
}
}
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