Update of /cvsroot/super-tux/supertux
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25154
Modified Files:
TODO
Log Message:
fix some more timings and the long standing gradient software bug (which was function argument overriding class field)
Index: TODO
===================================================================
RCS file: /cvsroot/super-tux/supertux/TODO,v
retrieving revision 1.84
retrieving revision 1.85
diff -u -d -r1.84 -r1.85
--- TODO 22 Nov 2004 23:47:37 -0000 1.84
+++ TODO 23 Nov 2004 02:00:28 -0000 1.85
@@ -90,6 +90,7 @@
* what to do when stuck under tiles (after using duck-sliding)
* do we want multi hit scores again?
* tux doesn't stop at igloo anymore
+ * background particle systems are too slow
--Code Refactoring/Cleanup/Optimisation--
[H] make the title using GameSession instead of reimplementing all the stuff
@@ -149,9 +150,6 @@
- New forest tileset
- Badguy sprites
- Tux's buttjump animation
-[H] Background code have the following bugs:
- - Gradient in software rendering doesn't currently work (at least here).
- Matze: can you give more details? The code looks perfectly fine to me
[M] Save score on per-level basis to make high-score
[M] Save time on per-level basis to make low-time-score
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