Update of /cvsroot/super-tux/supertux
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv28925
Modified Files:
TODO
Removed Files:
stamp-h1
Log Message:
properly implement invisible blocks
--- stamp-h1 DELETED ---
Index: TODO
===================================================================
RCS file: /cvsroot/super-tux/supertux/TODO,v
retrieving revision 1.83
retrieving revision 1.84
diff -u -d -r1.83 -r1.84
--- TODO 22 Nov 2004 21:35:04 -0000 1.83
+++ TODO 22 Nov 2004 23:47:37 -0000 1.84
@@ -85,7 +85,7 @@
* fix flapping
** having a star doesn't kill enemies - ok
* tux always jumps to full height at the moment - ok
- * invisble blocks are visible and make the game crash when bumped
+ * invisble blocks are visible and make the game crash when bumped - ok
* reimplement spikes as objects
* what to do when stuck under tiles (after using duck-sliding)
* do we want multi hit scores again?
@@ -158,8 +158,6 @@
[M] Add bonus score for extra time left when finishing a level
[M] when bumping a special with 2 blocks at once, it won't change direction
[M] tux get killed if he kicks a iceblock while at the same time bouncing on
-[M] You shouldn't be able to stand on invisible blocks, before you bumped them
- the roof
[L] Allow any object to be inside of a [?] box, ie. trampoline or badguy
- Not sure if this would be gameplay wise.
|