Update of /cvsroot/super-tux/supertux
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv20633
Added Files:
WORLDMAPDESIGN
Log Message:
This file a list of the different special tiles.
--- NEW FILE: WORLDMAPDESIGN ---
- World Map editing for SuperTux -
http://super-tux.sf.net/
Last update: August 26, 2004
This document describes how to edit a world map.
= EDITING WORLDMAP TILES =
To edit a World Map, please use FlexLay. Thought it might have problems with
the editing of level and special tiles, since it isn't sync with CVS.
= AVAILABLE SPECIAL TILES =
This are the available special tiles (even if 0_1_1 branch has some of them, they
will most likely have different names or used in another way):
; This is a comment!
(special-tile
; X and Y position [NECESSARY]
(x 10)
(y 14)
; If this is a level:
(level "file_name.stl")
; Flip the level vertically [NEEDS: level] - default: false
(vertical-flip #t)
; Stop auto-walking - default: false
(auto-path #f)
; Add a message tile. You can also use this together with a teleporter.
(map-message "Hello World!"
; Instead of showing a fix message, show while the player
; passes by [NEEDS: map-message]- default: false
(passive-message #t)
; Apply action only in this/these direction(s) [WORKS FOR: passive-message] -
; default: true for all - possible values: north/south/east/west. More than one can
; be used with a separator or not
(apply-to-direction "north-east")
; Add a teleporter tile to
(teleport-to-x 20)
(teleport-to-y 13)
; Don't show this tile [WORKS FOR: level, teleporter, map-message]
(invisible-tile #t)
; Show this text file after completing this level [NEEDS: level]
(extro-filename "filename")
; Go to this world after completing this level [NEEDS: level]
(next-world "worldmap.stwt)
; Exit world map after completing this level [NEEDS: level]
(exit-game #t)
) ; end of special-tile
- SuperTux developers
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