Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv7896
Modified Files:
player.cpp
Log Message:
improve tux holding objects
Index: player.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/player.cpp,v
retrieving revision 1.113
retrieving revision 1.114
diff -u -d -r1.113 -r1.114
--- player.cpp 20 May 2004 23:07:25 -0000 1.113
+++ player.cpp 20 May 2004 23:46:50 -0000 1.114
@@ -66,7 +66,8 @@
Player::Player(DisplayManager& display_manager)
{
- display_manager.add_drawable(this, LAYER_OBJECTS);
+ display_manager.add_drawable(this, LAYER_OBJECTS-1); // for tux himself
+ display_manager.add_drawable(this, LAYER_OBJECTS+1); // for the arm
init();
}
@@ -573,10 +574,44 @@
}
void
-Player::draw(ViewPort& viewport, int )
+Player::draw(ViewPort& viewport, int layer)
{
+ PlayerSprite* sprite;
+
+ if (size == SMALL)
+ sprite = &smalltux;
+ else if (got_power == FIRE_POWER)
+ sprite = &firetux;
+ else if (got_power == ICE_POWER)
+ sprite = &icetux;
+ else
+ sprite = &largetux;
+
Vector pos = viewport.world2screen(Vector(base.x, base.y));
+ if(layer == LAYER_OBJECTS + 1) {
+ // Draw arm overlay graphics when Tux is holding something
+ if (holding_something && physic.get_velocity_y() == 0)
+ {
+ if (dir == RIGHT)
+ sprite->grab_right->draw(pos);
+ else
+ sprite->grab_left->draw(pos);
+ }
+
+ // Draw blinking star overlay
+ if (invincible_timer.started() &&
+ (invincible_timer.get_left() > TUX_INVINCIBLE_TIME_WARNING || global_frame_counter % 3))
+ {
+ if (size == SMALL || duck)
+ smalltux_star->draw(pos);
+ else
+ largetux_star->draw(pos);
+ }
+
+ return;
+ }
+
if (!safe_timer.started() || (global_frame_counter % 2) == 0)
{
if (dying == DYING_SQUISHED)
@@ -585,17 +620,6 @@
}
else
{
- PlayerSprite* sprite;
-
- if (size == SMALL)
- sprite = &smalltux;
- else if (got_power == FIRE_POWER)
- sprite = &firetux;
- else if (got_power == ICE_POWER)
- sprite = &icetux;
- else
- sprite = &largetux;
-
if (duck && size != SMALL)
{
if (dir == RIGHT)
@@ -641,25 +665,6 @@
sprite->walk_left->draw(pos);
}
}
-
- // Draw arm overlay graphics when Tux is holding something
- if (holding_something && physic.get_velocity_y() == 0)
- {
- if (dir == RIGHT)
- sprite->grab_right->draw(pos);
- else
- sprite->grab_left->draw(pos);
- }
-
- // Draw blinking star overlay
- if (invincible_timer.started() &&
- (invincible_timer.get_left() > TUX_INVINCIBLE_TIME_WARNING || global_frame_counter % 3))
- {
- if (size == SMALL || duck)
- smalltux_star->draw(pos);
- else
- largetux_star->draw(pos);
- }
}
}
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