Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26735/src
Modified Files:
screen.cpp
Log Message:
I allways noticed that in the SDL mode, the gradient was sometimes different than the OpenGL. But when I did the function, everything was okay and in most of the gradients it worked fine.
Finally, gone to the code and corrected that. It was just a typo (screen->w was being used in green and blue calculation, instead of screen->h).
Index: screen.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/screen.cpp,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- screen.cpp 15 May 2004 10:29:35 -0000 1.14
+++ screen.cpp 15 May 2004 14:19:01 -0000 1.15
@@ -82,11 +82,14 @@
{
#endif
+//void fillrect(float x, float y, float w, float h, int r, int g, int b, int a)
+
for(float y = 0; y < screen->h; y += 2)
fillrect(0, (int)y, screen->w, 2,
- (int)(((float)(top_clr.red-bot_clr.red)/(0-screen->h)) * y + top_clr.red),
- (int)(((float)(top_clr.green-bot_clr.green)/(0-screen->w)) * y + top_clr.green),
- (int)(((float)(top_clr.blue-bot_clr.blue)/(0-screen->w)) * y + top_clr.blue), 255);
+ (int)(((float)(top_clr.red-bot_clr.red)/(0-screen->h)) * y + top_clr.red),
+ (int)(((float)(top_clr.green-bot_clr.green)/(0-screen->h)) * y + top_clr.green),
+ (int)(((float)(top_clr.blue-bot_clr.blue)/(0-screen->h)) * y + top_clr.blue),
+ 255);
/* calculates the color for each line, based in the generic equation for functions: y = mx + b */
#ifndef NOOPENGL
|