Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26465/src
Modified Files:
title.cpp
Log Message:
The background was being drawn twice, as reported by Ingo.
Ingo, could you replace all powerup boxes with money ones. Thx
And why was the background changed? This one sucks when scrolling (it has a column of pixels on the right that give a bad look).
Index: title.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/title.cpp,v
retrieving revision 1.76
retrieving revision 1.77
diff -u -d -r1.76 -r1.77
--- title.cpp 3 May 2004 23:27:31 -0000 1.76
+++ title.cpp 4 May 2004 18:58:51 -0000 1.77
@@ -172,31 +172,6 @@
world->play_music(LEVEL_MUSIC);
- /* FIXME:
- // update particle systems
- std::vector<ParticleSystem*>::iterator p;
- for(p = particle_systems.begin(); p != particle_systems.end(); ++p)
- {
- (*p)->simulate(frame_ratio);
- }
-
- // Draw particle systems (background)
- for(p = particle_systems.begin(); p != particle_systems.end(); ++p)
- {
- (*p)->draw(scroll_x, 0, 0);
- }
- */
-
- // Draw interactive tiles:
-/* for (int y = 0; y < 15; ++y)
- {
- for (int x = 0; x < 21; ++x)
- {
- Tile::draw(32*x - fmodf(scroll_x, 32), y * 32,
- plevel->ia_tiles[(int)y][(int)x + (int)(scroll_x / 32)]);
- }
- }*/
-
global_frame_counter++;
tux->key_event((SDLKey) keymap.right,DOWN);
@@ -291,7 +266,6 @@
}
/* Draw the background: */
- draw_background();
draw_demo(&session, frame_ratio);
if (Menu::current() == main_menu)
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