Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27208/src
Modified Files:
player.cpp player.h world.cpp world.h
Log Message:
Made it possible for Tux to be in a position before the half of the screen.
Started implementing a moving camera, but it isn't working very well, i'll have a look at it later.
Index: player.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/player.cpp,v
retrieving revision 1.82
retrieving revision 1.83
diff -u -d -r1.82 -r1.83
--- player.cpp 3 May 2004 12:34:37 -0000 1.82
+++ player.cpp 4 May 2004 13:58:59 -0000 1.83
@@ -78,6 +78,7 @@
base.ym = 0;
previous_base = old_base = base;
dir = RIGHT;
+ old_dir = dir;
duck = false;
dying = DYING_NOT;
@@ -295,9 +296,11 @@
float dirsign = 0;
if(input.left == DOWN && input.right == UP && (!duck || physic.get_velocity_y() != 0)) {
+ old_dir = dir;
dir = LEFT;
dirsign = -1;
} else if(input.left == UP && input.right == DOWN && (!duck || physic.get_velocity_y() != 0)) {
+ old_dir = dir;
dir = RIGHT;
dirsign = 1;
}
Index: world.h
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/world.h,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- world.h 3 May 2004 12:34:37 -0000 1.34
+++ world.h 4 May 2004 13:59:00 -0000 1.35
@@ -44,6 +44,9 @@
Level* level;
Player tux;
+ Timer scrolling_timer;
+ float moved_scroll_x;
+
int distro_counter;
bool counting_distros;
int currentmusic;
@@ -76,7 +79,7 @@
void draw();
void action(double frame_ratio);
- void keep_in_bounds();
+ void scrolling(); // camera scrolling
void play_music(int musictype);
int get_music_type();
Index: world.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/world.cpp,v
retrieving revision 1.54
retrieving revision 1.55
diff -u -d -r1.54 -r1.55
--- world.cpp 3 May 2004 23:44:28 -0000 1.54
+++ world.cpp 4 May 2004 13:59:00 -0000 1.55
@@ -54,6 +54,8 @@
get_level()->load_song();
apply_bonuses();
+
+ scrolling_timer.init(true);
}
World::World(const std::string& subset, int level_nr)
@@ -73,6 +75,8 @@
get_level()->load_song();
apply_bonuses();
+
+ scrolling_timer.init(true);
}
void
@@ -257,7 +261,7 @@
World::action(double frame_ratio)
{
tux.action(frame_ratio);
- keep_in_bounds();
+ scrolling();
/* Handle bouncy distros: */
for (unsigned int i = 0; i < bouncy_distros.size(); i++)
@@ -307,17 +311,41 @@
// the space that it takes for the screen to start scrolling, regarding
// screen bounds (in pixels)
-#define X_SPACE 160
+#define X_SPACE 380
+// the time it takes to move the camera (in ms)
+#define CHANGE_DIR_SCROLL_SPEED 2000
/* This functions takes cares of the scrolling */
-void World::keep_in_bounds()
+void World::scrolling()
{
int tux_pos_x = (int)(tux.base.x + (tux.base.width/2));
- if (scroll_x < tux_pos_x - (screen->w - X_SPACE))
- scroll_x = tux_pos_x - (screen->w - X_SPACE);
- else if (scroll_x > tux_pos_x - X_SPACE && level->back_scrolling)
- scroll_x = tux_pos_x - X_SPACE;
+ if(tux.old_dir != tux.dir && (level->back_scrolling || debug_mode))
+ scrolling_timer.start(CHANGE_DIR_SCROLL_SPEED);
+
+ if(scrolling_timer.check())
+ {
+ float final_scroll_x;
+ if (tux.dir == RIGHT)
+ final_scroll_x = tux_pos_x - (screen->w - X_SPACE);
+ else// if (tux.dir == LEFT)// && )
+ final_scroll_x = tux_pos_x - X_SPACE;
+
+ if(moved_scroll_x == 0)
+ moved_scroll_x = scroll_x;
+
+ scroll_x += (final_scroll_x - scroll_x) / (CHANGE_DIR_SCROLL_SPEED);
+ }
+
+ else
+ {
+ moved_scroll_x = 0;
+
+ if (tux.dir == RIGHT && scroll_x < tux_pos_x - (screen->w - X_SPACE))
+ scroll_x = tux_pos_x - (screen->w - X_SPACE);
+ else if (tux.dir == LEFT && scroll_x > tux_pos_x - X_SPACE && (level->back_scrolling || debug_mode))
+ scroll_x = tux_pos_x - X_SPACE;
+ }
if(scroll_x < 0)
scroll_x = 0;
Index: player.h
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/player.h,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- player.h 3 May 2004 12:34:37 -0000 1.50
+++ player.h 4 May 2004 13:59:00 -0000 1.51
@@ -117,6 +117,7 @@
DyingType dying;
Direction dir;
+ Direction old_dir;
bool jumping;
bool can_jump;
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