Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv31077/src
Modified Files:
badguy.cpp
Log Message:
Don't give score when flatting a badguy, since this leaves to unfair situations. Besides, we are already giving score for when he kills other enemies...
I also think that we should give (let's say) half of the score, when a badguy is killed by a bullet. Since it is so easy to do that... What do you say?
Index: badguy.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/badguy.cpp,v
retrieving revision 1.54
retrieving revision 1.55
diff -u -d -r1.54 -r1.55
--- badguy.cpp 27 Apr 2004 17:09:22 -0000 1.54
+++ badguy.cpp 28 Apr 2004 12:13:00 -0000 1.55
@@ -905,9 +905,12 @@
}
make_player_jump(player);
-
- World::current()->add_score(base.x - scroll_x, base.y, 25 * player_status.score_multiplier);
- player_status.score_multiplier++;
+
+ if((kind != BAD_MRICEBLOCK && mode != dying))
+ {
+ World::current()->add_score(base.x - scroll_x, base.y, 25 * player_status.score_multiplier);
+ player_status.score_multiplier++;
+ }
// check for maximum number of squiches
squishcount++;
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