Update of /cvsroot/super-tux/supertux/src
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv4206/src
Modified Files:
badguy.cpp
Log Message:
fish fix
Index: badguy.cpp
===================================================================
RCS file: /cvsroot/super-tux/supertux/src/badguy.cpp,v
retrieving revision 1.32
retrieving revision 1.33
diff -u -d -r1.32 -r1.33
--- badguy.cpp 13 Apr 2004 02:19:13 -0000 1.32
+++ badguy.cpp 13 Apr 2004 18:50:23 -0000 1.33
@@ -42,6 +42,7 @@
Surface* img_stalactite_broken[1];
Surface* img_flame[2];
Surface* img_fish[2];
+Surface* img_fish_down[1];
Surface* img_bouncingsnowball_left[6];
Surface* img_bouncingsnowball_right[6];
Surface* img_bouncingsnowball_squished[1];
@@ -534,7 +535,7 @@
else if(mode == FISH_WAIT && !timer.check())
{
// jump again
- set_texture(img_fish, img_fish, 2, 1.5);
+ set_texture(img_fish, img_fish, 2, 2);
animation_offset = global_frame_counter; // restart animation
mode = NORMAL;
physic.set_velocity(0, JUMPV);
@@ -544,6 +545,9 @@
physic.apply(frame_ratio, base.x, base.y);
if(dying == DYING_NOT)
collision_swept_object_map(&old_base, &base);
+
+ if(physic.get_velocity_y() < 0)
+ set_texture(img_fish_down, img_fish_down);
}
void
@@ -859,6 +863,10 @@
player_status.score_multiplier++;
return;
} else if(kind == BAD_FISH) {
+ // fish can only be killed when falling down
+ if(physic.get_velocity_y() >= 0)
+ return;
+
make_player_jump(player);
World::current()->add_score(base.x - scroll_x, base.y, 25 * player_status.score_multiplier);
@@ -1076,6 +1084,8 @@
datadir + "/images/shared/fish-left-0.png", USE_ALPHA);
img_fish[1] = new Surface(
datadir + "/images/shared/fish-left-1.png", USE_ALPHA);
+ img_fish_down[0] = new Surface(
+ datadir + "/images/shared/fish-down-0.png", USE_ALPHA);
/* bouncing snowball */
for(int i=0; i<6; ++i) {
@@ -1177,6 +1187,7 @@
delete img_fish[0];
delete img_fish[1];
+ delete img_fish_down[0];
for(int i=0; i<6; ++i) {
delete img_bouncingsnowball_left[i];
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