Re: [Super-tux-devel] Super-tux ideas
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From: Marek M. <wa...@gm...> - 2005-04-23 09:44:45
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Hi! Thank you for your mail! We are glad to hear that you like our game. Also, thank you very much for all those ideas. Some of them are already in the code (backscrolling) or will be in milestone 2 (collection of keys) or a later version (sidekick), but some are pretty original. If you like, you can check out the SuperTux development Wiki at http://supertux.berlios.de/wiki/ and add your ideas to it. Whenever you have a new idea, feel free to come back and put it there, too. :-) We are always happy to get productive feedback from our players! Marek Greggles wrote: > I am a *huge* super-tux fan...since playing it for the first time on > suse 9.2 > > I love the retro feel to the game..reminds me of the good old days > when games were simple, non-violent affairs.. > > Couple of ideas though > > How bout a puzzle level or something? to break up the jump and > run...you need to crack a code that progessivly gets harder thoughout > the game... > > the ability to "scroll back", adding the need to collect keys to open > doors etc (several old games, such as the original Duke Nukum platform > games were like this) > > Vehicles/rides...tux could maybe ride a polar bear? > > an off sider for Tux (like Super Mario Brothers, where you had Mario > and Luigi...not sure who Tux's offsider would be) > > more/original powerups...2 powerups gets boring after a while.. why > not a turbo powerup, doubles tux's speed...or an armour tux power > up....gives him an suit of armour (basically allows him one more hit > before he dies)...some powerups could be time based, others perminant > (until hit)..or a flying power up like the Racoon tail in mario bros > > falling platforms...stand on them for one second they fall from under > you (making you have to jump faster to get away) > > multiple paths on the map..instead of just following it all the way > around....have short cuts, secrets, alternative levels etc. > > just a few ideas > > keep up the great work > one of the best games i have ever played > > > - Greg > > |